How many 1st level Fighers can an 11th Level Fighter Kill? - Page 4
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  1. #31
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    Quote Originally Posted by dnd4vr View Post
    Well, from the 100,000 simulations I ran, the average kills before the "Champion" falls was 7.90 with a standard deviation of 2.84 kills. A maximum of 22 kills (9 times) and 26 times with no kills at all.

    I don't know how you handled initiative, but I gave the Champion a +1 modifier and the 1st-level fighters no modifier, with the Champion also going first in the case of ties. I also gave the Champion the 103 hp average and randomly added the second wind if hp dropped below 82 (since his max boost would add 21, returning him to full). The action surge was added the first round. Like you, replacements moved in when kills happened so the Champion was always attacked 8 times per round.

    The chart shows the observed number of times X kills occurred. Your calculated estimated kills of 10 is high a bit IMO and I hope this helps. If you want the excel spreadsheet with the macro, just let me know.

    Attachment 107119

    I figured someone would piggy back off the work and take it to the next level...kudos! My guess is I underestimated the second wind power for the 1st level fighters, so more of them died than should have.

  2. #32
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    Quote Originally Posted by zfulhr View Post
    you are right, of course all of them.
    I know I am, unfortunately through out my life most people don't realise it.
    Laugh dnd4vr, Taronkov laughed with this post

  3. #33
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    Grandfather of Assassins (Lvl 19)



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    You know who would kill them all nearly every time. A level 11 hunter ranger....

  4. #34
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    Quote Originally Posted by aco175 View Post
    What would the math be if you allow flanking rules for the 1st level fighters?
    Average kills with flanking (and earlier assumptions) would be about 5.19 with standard deviation of 1.99, 213 occurrences with 0 kills and max kills was 15.
    XP aco175 gave XP for this post

  5. #35
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    Quote Originally Posted by LordEntrails View Post
    Oh, since you have the numbers....

    How does it fair for a 5th level fighter? 15th? 20th?

    What if the opponent are 2nd level? or 5th?
    Well, now we are bringing in a lot of other variables. I can code it, but it will probably be a couple days when I have free time (I DO have a life, LOL!).

    I just added the flanking option for the mooks, and that lowered the average significantly. Giving the mooks more hp and eventually extra attack will lower the average kills significantly as well.
    XP LordEntrails gave XP for this post

  6. #36
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    Quote Originally Posted by FrogReaver View Post
    You know who would kill them all nearly every time. A level 11 hunter ranger....
    Spec out the options and I'll let you know. :-)

  7. #37
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    Quote Originally Posted by StormbringerAUS View Post
    I know I am, unfortunately through out my life most people don't realise it.
    Yeah, we all know how you feel. :P

  8. #38
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    Rapier + Shield. Dueling Style. Hunter's Mark. Horde Breaker. Hex an enemy. Whirlwind Attack every round. Use the horde breaker attack on your hexed enemy if it's not dead. If it is then pick an enemy you already hit. Max Dex. 14-16 con, you pick.

    He will use level 3 cure wounds provided there are 4 or fewer enemies left and he is below 40 hp. He will recast hunter's mark with the other spells as needed.

  9. #39
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    Quote Originally Posted by dnd4vr View Post
    Well, now we are bringing in a lot of other variables. I can code it, but it will probably be a couple days when I have free time (I DO have a life, LOL!).

    I just added the flanking option for the mooks, and that lowered the average significantly. Giving the mooks more hp and eventually extra attack will lower the average kills significantly as well.
    No rush I find it a fascinating study. It's a really interesting thing that shows the real power (not DPR etc) or effectiveness of levels and what they really mean.
    XP FrogReaver gave XP for this post

  10. #40
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    Quote Originally Posted by Tony Vargas View Post
    Yeah, we all know how you feel. :P
    Glad you acknowledge that, seems you have a sound way of thinking.

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