Nikosandros
Golden Procrastinator
I'm currently running The Sinister Secret of Saltmarsh from Ghosts of Saltmarsh. I ran U1 in AD&D a long time ago (it was probably the first AD&D module that I run) and, back then, the adventure more or less went as the authors expected.
This time, the group did explore the house, "rescued" Ned and then had the misfortune of triggering the Yellow Mold in the wardrobe upstairs. It's quite deadly and it wiped out two out of four characters.
The survivors decided to retreat back to town and try to recruit more characters. All very logical, but how would Ned react to this? What would the smugglers in the house do?
They were already alerted to the characters dye to the Magic Mouth and they were ready to ambush the party in the cellars, but now the group is leaving. Will they stream out of the cellars and try to eliminate the survivors before they reach town? This seems a realistic choice, but with Ned in the middle it will be probably lethal.
Maybe I could invoke a fortuitous coincidence and have two more adventures arrive just in time to join the fray. Thoughts?
This time, the group did explore the house, "rescued" Ned and then had the misfortune of triggering the Yellow Mold in the wardrobe upstairs. It's quite deadly and it wiped out two out of four characters.
The survivors decided to retreat back to town and try to recruit more characters. All very logical, but how would Ned react to this? What would the smugglers in the house do?
They were already alerted to the characters dye to the Magic Mouth and they were ready to ambush the party in the cellars, but now the group is leaving. Will they stream out of the cellars and try to eliminate the survivors before they reach town? This seems a realistic choice, but with Ned in the middle it will be probably lethal.
Maybe I could invoke a fortuitous coincidence and have two more adventures arrive just in time to join the fray. Thoughts?
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