I had a conversation with one of my friends lately about how long campaigns actually last in reality (as opposed to the lofty goals of Game Masters, the ideals of players, and the intent of designers). While both of us have had outlier experiences of year-long (or two years long) campaigns, we found that in practice, it's been much shorter for an average campaign.
Despite the actual player composition, most of our games meet biweekly (with the occasional skipped session due to real world situations). We've found that most games last between 8-12 sessions (or in real-world time, between 4-6 months.)
Despite the actual player composition, most of our games meet biweekly (with the occasional skipped session due to real world situations). We've found that most games last between 8-12 sessions (or in real-world time, between 4-6 months.)