Mercurius
Legend
I'm not really sure if this belongs in the Pathfinder or D&D forums, so put it here in General as it touches upon a variety of topics and is more meta than system-specific.
I don't know a lot of details about Pathfinder 2 and haven't been following whatever discussions might have happened over the year, but upon doing a cursory browse, I'm reminded of what happened with 4E. Like 4E, P2 seems to be annoying traditionalists; like 4E, the big danger is that rather than having the intended effect of unifying and adding to the fan-base, it will only fraction it (e.g. of 10 P1 players, 4 stay with P1, 4 go with P2, and 2 go to 5E or elsewhere out of frustration).
I mean, what exactly is Paizo hoping for? Are they hoping that 2nd edition is a huge success, that the majority of 1st edition players migrate over and they begin a fresh edition cycle?
I'm honestly trying to understand. I have no horse in the race - I don't play Pathfinder, although buy the occasional setting book (and am intrigued by the "Lost Omens" world guides line and will check that out). Nor am I a traditionalist or think that game companies should just re-hash the old. From what I've seen of P2 (mostly just scanning the playtest book at Barnes & Noble), I like the vibe of it more than P1. It just seems like a head-scratcher to me, that they would diverge substantially from 1st edition considering that the whole impetus behind Pathfinder in the first place was to keep 3.5 alive and well. From what I've read, P2 does more than clean up P1...it seems like a significantly different new edition.
I mean, it almost seems like Paizo saw their base diminishing with the surging popularity of 5E and realized that they had to take a risk. Maybe they're accepting a smaller base, but are going all in on something newish rather than just the diminishing returns of "P1.1" and more of the same type of books.
Anyone have any insight into the thoughts behind Pathfinder 2? Is it Paizo's 4E?
I don't know a lot of details about Pathfinder 2 and haven't been following whatever discussions might have happened over the year, but upon doing a cursory browse, I'm reminded of what happened with 4E. Like 4E, P2 seems to be annoying traditionalists; like 4E, the big danger is that rather than having the intended effect of unifying and adding to the fan-base, it will only fraction it (e.g. of 10 P1 players, 4 stay with P1, 4 go with P2, and 2 go to 5E or elsewhere out of frustration).
I mean, what exactly is Paizo hoping for? Are they hoping that 2nd edition is a huge success, that the majority of 1st edition players migrate over and they begin a fresh edition cycle?
I'm honestly trying to understand. I have no horse in the race - I don't play Pathfinder, although buy the occasional setting book (and am intrigued by the "Lost Omens" world guides line and will check that out). Nor am I a traditionalist or think that game companies should just re-hash the old. From what I've seen of P2 (mostly just scanning the playtest book at Barnes & Noble), I like the vibe of it more than P1. It just seems like a head-scratcher to me, that they would diverge substantially from 1st edition considering that the whole impetus behind Pathfinder in the first place was to keep 3.5 alive and well. From what I've read, P2 does more than clean up P1...it seems like a significantly different new edition.
I mean, it almost seems like Paizo saw their base diminishing with the surging popularity of 5E and realized that they had to take a risk. Maybe they're accepting a smaller base, but are going all in on something newish rather than just the diminishing returns of "P1.1" and more of the same type of books.
Anyone have any insight into the thoughts behind Pathfinder 2? Is it Paizo's 4E?