DMZ2112
Chaotic Looseleaf
I'm curious to hear from other D&D5 dungeon masters how you challenge high-level rogues in terms of going about undetected.
Shorthand: With Reliable Talent and Expertise, an 11th level rogue can easily have a Stealth check result range of 23-33, which is far beyond the capacity of any passive Perception in the Monster Manual and really beyond the capacity of most Perception checks -- if the dungeon master permits a roll -- representing a 'nearly impossible' DC /on average/.
To be clear, /negating/ this advantage would be easy. Denying the rogue a place to hide is not a solution. I'm specifically interested in hearing about scenarios where palatable, credible circumstances were engineered to challenge a rogue with a Stealth check result in the high 20s.
Shorthand: With Reliable Talent and Expertise, an 11th level rogue can easily have a Stealth check result range of 23-33, which is far beyond the capacity of any passive Perception in the Monster Manual and really beyond the capacity of most Perception checks -- if the dungeon master permits a roll -- representing a 'nearly impossible' DC /on average/.
To be clear, /negating/ this advantage would be easy. Denying the rogue a place to hide is not a solution. I'm specifically interested in hearing about scenarios where palatable, credible circumstances were engineered to challenge a rogue with a Stealth check result in the high 20s.