CubicsRube
Hero
In Shadow of the Demon Lord, warriors gain the ability to have an extra attack OR add 1d6 to their damage.
Perhaps the second part could be used. I'd suggest a d10 (in line with their hit die and to make it more meaty) at level 5, 2d10 at level 11 and 3d10 at 20.
It means that the fighter can still add some serious hurt and can be dangerous almost all the time with almost any weapon, but takes away the sxcessive rolling. I'd still keep action surge if it was me, but it's not me, it's your game.
The same thing (+ hit die) can be added to other classes with extra attack features. So the barbarian gets a d12 at level 5 and thats it for the rest of the class progression. Paladin and ranger also get d10s.
Perhaps the second part could be used. I'd suggest a d10 (in line with their hit die and to make it more meaty) at level 5, 2d10 at level 11 and 3d10 at 20.
It means that the fighter can still add some serious hurt and can be dangerous almost all the time with almost any weapon, but takes away the sxcessive rolling. I'd still keep action surge if it was me, but it's not me, it's your game.
The same thing (+ hit die) can be added to other classes with extra attack features. So the barbarian gets a d12 at level 5 and thats it for the rest of the class progression. Paladin and ranger also get d10s.