If might be seen to derive from the Book of Nine Swords classes (Swordsage etc) the maneuver sharing was more complete in that ... the most magical ones maneuvers were directly swappable with other maneuvers.
Marginal and even you said it was 1/3rd warlord iirc. Might have been Tony.
I think the Protector Fighting style is very lacking trading off the foundation of opportunity attacks to maybe kind of defend an attack that you are far from certain is going to hit anyway and make your sentinel feat useless in the proces. I have seen what looked to be a good solution which allowed you to induce a reroll if they were going to hit far less waste if you decide to do and a better choice. Ie your martial acumen let you tell how dangerous this attack really was, allowing you to kick in and interfere when it is really needed.It's not the only example though. You can build the warlock like a 4E one or 3E one. 4E races are there but optional, so are 4E type feats like sentinel and martial healing.
Certainly something they realized was needed because of 4e.Simple fighter champion, complex one Battlemaster.
Throw in the optional rules like short rests being 5 minutes or weapon speeds. There's a bit in there for everyone.
As I said some people took them to literally.
Could have been either of us not something i would dispute much It's limited in how much Warlord it can be expected to present by being such a heavy striker. (Wasnt it you I recall who designed on a real class that might work?). The ranger in 4e could leverage feats to allow sacrificing its striker class feature to shore up partially other role support. The BO9S classes had one School which did Warlord type things too. I think the Battlemaster name actually implies the Warlord element well. If their was more follow through on (sacrificing the BM extra attacks selectively for more frequent maneuvers) that would be more follow through and having Adroit/Skillful Superiority Feat might be just the thing to do that. I think the Battlemaster also needs a set of Intellect based maneuvers so you can pick your flavor of Warlord. AND it needs a Fighting style that says Warlord. I am actually one of those who likes and thinks the Battlemaster could be a foundation for other 4e cool stuff but I think it lacked follow through is all.
I think the Protector Fighting style is very lacking trading off the foundation of opportunity attacks to maybe kind of defend an attack that you are far from certain is going to hit anyway and make your sentinel feat useless in the proces. I have seen what looked to be a good solution which allowed you to induce a reroll if they were going to hit far less waste if you decide to do and a better choice. Ie your martial acumen let you tell how dangerous this attack really was, allowing you to kick in and interfere when it is really needed.
Certainly something they realized was needed because of 4e.
Is the short rest being 5 minutes an optional rule actually mentioned? And the adjustments the DM may need to make to support it?
5e has rescaled 4e mechanics / numbers all over the place but mostly in a consistent way (each level approximately== 2 4e levels adventurer in 4e start at level 5 in 5e land).
I don't think at will attack granting works in 4E but you can design a class better at it than the Battlemaster.
I can't wait for 10e, when there will only be Gnomes, Paladins, and Rapiers, nothing else.
The idea I had for at-will maneuvers was to spend one of the fighters attacks and a skill or mental stat roll to make the follow up attack have a superiority die. (Then you have at-will of any maneuver you really want not so coincidentally at level 5) also add the mental stat bonus to the results. You are basically scanning for an opening.
I can't wait for 10e, when there will only be Kender, Paladins, and Rapiers, nothing else.
4E was functionally out if print by 2011. Still combine that with the start of the 4E phb about the next decade it seems the assumption is 10 years for a D&D edition.
Spitting out 3 editions in 7 or 8 years doesn't work as they did 3 editions of Star Wars as well.