TaranTheWanderer
Legend
I'm making a game where halflings are a pygmy race that lives in the jungle. I was thinking that each type would be from a different, feuding, tribe/nation. I was going to give Stout halflings free poisoner's kit proficiency and blow darts.
Any ideas of how to make blow darts cool? I was thinking 1d2 damage but, if you miss on an ambush, you can stay hidden. I think that's the same as a feat in the phb.
Then I feel I need to give something to the Lightfoot halfling that would be thematically appropriate. Obviously, given their ability to hide, setting ambushes would be a specialty....Hunter's Trap?
Nothing too powerful but something that gives some flavour.
thoughts?
Any ideas of how to make blow darts cool? I was thinking 1d2 damage but, if you miss on an ambush, you can stay hidden. I think that's the same as a feat in the phb.
Then I feel I need to give something to the Lightfoot halfling that would be thematically appropriate. Obviously, given their ability to hide, setting ambushes would be a specialty....Hunter's Trap?
Nothing too powerful but something that gives some flavour.
thoughts?