Zardnaar
Legend
As the title says. Various thigns that are mostly uselss in 5E IMHO.
1. Intelligence saves. There is a few spells (I can only think of feeblemind) and things like Mind FLayers and Intellect devourers. Unless you are a wizard intelligence seems to be the ultimate dump stat. No bonus skills or even languages mkaes it a really crappy stat for most classes.
2. Medium armor. Attacks are keyed off strength and dex so maxng one or the other is often a good idea. Medium armour is a bit better with 4d6 drop the lowest and a decent roll, along with spellcasters lacking proficiency in heavy armor. MAD s still a thing in 5E. Gets better if you can key your physical attacks off a spell casting stat (Nature clerics, Tomelocks, Dragonkin race).
1. Intelligence saves. There is a few spells (I can only think of feeblemind) and things like Mind FLayers and Intellect devourers. Unless you are a wizard intelligence seems to be the ultimate dump stat. No bonus skills or even languages mkaes it a really crappy stat for most classes.
2. Medium armor. Attacks are keyed off strength and dex so maxng one or the other is often a good idea. Medium armour is a bit better with 4d6 drop the lowest and a decent roll, along with spellcasters lacking proficiency in heavy armor. MAD s still a thing in 5E. Gets better if you can key your physical attacks off a spell casting stat (Nature clerics, Tomelocks, Dragonkin race).