That sounds like a good fix to me.
On another note. For health it says if you roll less than 3 times your END you increase it to that amount. Should that be 3 times the number of dice rolled?
Used to be, but it was coming out a little low, so now it's 3xEND (which is the score used to calculate monsters' HEALTH). The odd quirk of that is that it benefits you much more on an odd number than an even number (5 health x 3 = 15, and you roll 3d6; whereas 4 health x 3 = 12, and you roll 3d6). That makes that additional END point worth having; otherwise improving it from 4-5 has no benefit to you.