Paul Farquhar
Legend
@Paul Farquhar #34:
On your questions 1. It is different, the PCs are really kings and can draw on the resources of their Domains (countries). There were many official splats, each detailing a Domain which would be Player Background. It is not limiting at all, the PC can go on a dungeon crawl with a Party or a war campaign with his whole army. There were Domain spells i cannot remember if These were connected t othe bloodlines i would have to read it up, they basically were useful in mass combat, e.g. maipulate the Terrain difficulty.
2. There were half a dozen human subraces each with their own Attribute boons and malus and some other characteristic. If i remember correctly rulers were all humans, you could be dwarf or elf as a minor pc eventually, i might be incorrect here.
3. It is unique in a way that here is e.g. 1 Dragon, 1 Medusa, 1 Werewolf or whatever in the setting (Imade the types up atm) but thats it. These Unique Mobs are like rulers with their own armies, or Major bosses. They are not generic but with Goals personalities etc. And they are no easy match and all of them are high Level.
4. So Long since i read this, but i beleive bloodlines could have different strength, it could be a minor Thing like cure wounds 1/day, some 2nd Level spell at will and / or things like Domain Magic, e.g. battlefield Magic or telport inside of ones realm.
1. You aren't really saying what makes Birthright a setting rather than a set of rules for kingdom level resource management that could be used in any setting.
2. Going with most/all PCs are human could work if you where trying to make a low magic gritty setting to cash in on Game of Thrones. But I'm not convinced Birthright adds much on starting from scratch. It's not a type of setting that would particularly interest me anyway.
3. They are known as Paragons. 3rd edition and Pathfinder have them. Again, you can put them in any setting.
4. Sounds too trivial to build a campaign setting around.