Oh hey, I looked away and my topic blew up. I'm totally fine with the fact the half of it was debate about Witch Bolt.
Now I definitely agree that Witch Bolt isn't the worst spell ever, but for those saying it isn't so bad because it's damage is okay at low levels in comparison to cantrips, I ask "Is the damage so much better that it's worth burning half/a third of your spell slots on?"
@
lowkey13 As for the survivor thread nominations based on mentions in this thread, I suggest removing Wish, Mending, and Barkskin.
The Wish mention was just "It's not as godly as previous editions Wish," which is hardly terrible.
Mending: One person said it didn't come up much in their game (as opposed to spells that are bad even when they do come up), no one seemed to mention the same problem, and a few people brought up builds that could make use of it more often.
Barkskin: We all agree it's
VERY poorly written, but if the topic is about usefulness I'm not sure it's a contender. AC 16 without any need for armor or any kind of stat investment and AC applies to wild shape (animals have poor AC), seems like it could be quite useful.
If you want more nominations for the list, I put forth these two (even if I personally wouldn't vote them the worst they are certainly contenders)...
Magic Mouth: Seems like you would get virtually no mileage out of it. Might be worth the time to ritual cast occasionally if it didn't have a costly material component that it consumes. Unfortunately it does (albeit a very inexpensive one, but still more costly than simply leaving a note).
Blur: Strictly worse than invisibility (a spell of the same level) in terms of both availability and effect. The only corner case where Blur EVER helps in a way that invisibility does not is against creatures that have see invisibility but not truesight.
Ignore this, I'm a dummy, Blur's not a contender for worst. Still bad in comparison to Mirror Image though.