"Birds of a Feather" DnD 5E OOC (Closed)


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[MENTION=23484]Kobold Stew[/MENTION] with those stats? Sure, I'll give you a reroll xD a "-" in 3 stats might be abit overboard :p Unless you wanna Roll with it ;)
[MENTION=6911206]Mike291[/MENTION] sure i have a few factions that could be joined. Anything in particular you would be interrested in?
[MENTION=6787159]Skarsgard[/MENTION] Roll for hitpoints
 


Kobold Stew

Last Guy in the Airlock
Supporter
Amicus Brief
Level 3 Forest Gnome Moon Druid

Str 4 (-3, dropped)
Dex 8 (-1)
Wis 14 (+2, boosted) [save +4, advantage vs. magic]
Int 12(+1) [save+3, advantage vs. magic]
Con 8 (-1)
Cha 10 (+0) [save advantage vs. magic]


Size S
Speed 25
AC 9
Init -1
Hit Points: 15 (3d8-3)

Inspiration: X

Proficiency bonus: +2
Proficiencies: light, medium armor, shields (wood), druid weapons
Skills: nature, athletics, survival, animal handling
Tools: herbalism kit, flute
Languages: Common, Gnomish, Druidic, Dwarven

Attacks:
Dagger: 1d20+1 to hit, 1d4-1 damage (thrown: 20/60)
Produce Flame: DC 12 dex save or 1d8 fire damage.

Background: Outlander
* feature: Wanderer (find food and fresh water)

Druid abilities:
* Spellcasting (2 x level 1, 1 x level 2)
- Cantrips: Produce Flame, Mending
- 5 spells prepared (DC 12): Cure Wounds, Goodberry, Heat Metal, Entangle, Lesser Restoration
- Ritual casting
* Wild Shape (2 uses/rest, max 1 hr (.5 level)), CR 1
* Combat Wild Shape:
- bonus action to change
- bonus action when changed to spend spell slot for 1d8 hp/level recovered

Gnome Abilities:
* 60’ darkvision
* Gnome Cunning (save advantage vs magic, as above)
* Minor Illusion (DC 11)
* Speak with Small Beasts

Skills
-1 (dex) Acrobatics
+4 (wis) Animal Handling**
+1 (int) Arcana
-1 (str) Athletics**
+0 (cha) Deception
+1 (int) History
+2 (wis) Insight
+0 (cha) Intimidation
+1 (int) Investigation
+2 (wis) Medicine
+3 (int) Nature**
+2 (wis) Perception
+0 (cha) Performance
+0 (cha) Persuasion
+1 (int) Religion
-1 (dex) Sleight of Hand
-1 (dex) Stealth
+4 (wis) Survival**

Equipment:
Dagger (2gp 1#)
Herbalism kit (5gp 3#)
Flute (2gp 1#)
Sprig of Mistletoe (1gp -)

[sblock=Background]Amicus was the eleventh son that his father knew about, the third of a set of triplets, and the runt of the litter by any measure. He tried hard, but wasn't gifted; he wanted friends, but wasn't cool. He was small, weak, and often had to feed himself because there were never enough bowls in the Brief household. So Amicus would scrounge. Sometimes the nearby Dwarves would feed him in exchange for a song, but it was never enough. But they gave him a bed, and he came to appreciate that he could be treated as an individual, and not just as Filia and Karis's baby brother.

No one was more surprised than he, though, when he began to show his powers, blessed as he was in a deep dwarven tunnel, where the connection to the Feywild was particularly thin. First, it was firestarting, and then the healing. Then he could turn himself into a wolf. He's good at the wolf: it's bigger now, and he can keep it going for an hour or so at a time. He thinks in time he can make it last longer.

He's still the runt, and truth be told, he's still most comfortable on his own. But he's making his way where he can, and he has started to be seen as an asset by those around him.[/sblock]

Preferred Wild Shape: Dire Wolf
coy-84.JPG
AC 14, HP 37, Speed 50'
S 17 (+3), D 15 (+2), C 15 (+2), I 12 (+1) W 14 (+2) Ch 10 (0)
Size: L
Perception +4, Stealth +4
Keen Hearing and Smell (adv on Perception)
Pack Tactics: adv. if non-incapacitated ally w/in 5' of target
Bite: 1d20+5, 2d6+3 piercing, DC 13 Str or be knocked prone.
 
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So a Wood Elf Battlemaster, Protector Assimar Lore Bard & a Forest Gnome moon druid sofar.

Sounds good ;) rly curious what else will join
[MENTION=23484]Kobold Stew[/MENTION] Love how you choose to adapt to your abysmall Rolls !)
 
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