There's An Altered Carbon RPG Coming

Based on the Netflix show and the novels of Richard K. Morgan, Altered Carbon is set in a Bladerunner-esque future where people can transfer their minds from one body to another, even after death. The RPG is coming from Hunters Entertainment, publisher of Kids on Bikes and The ABCs of D&D, in 2020.

Based on the Netflix show and the novels of Richard K. Morgan, Altered Carbon is set in a Bladerunner-esque future where people can transfer their minds from one body to another, even after death. The RPG is coming from Hunters Entertainment, publisher of Kids on Bikes and The ABCs of D&D, in 2020.


3e98ae_ae201356867a4b1bb37a95925c52706a~mv2.jpg



Here's the full press release:

"Skydance Media has reached a multi-year licensing agreement with Hunters Entertainment to produce tabletop role-playing games set within the stunning sci-fi universe of the hit Netflix series, Altered Carbon.

Based upon the best-selling novels by Richard K Morgan, Altered Carbon is set centuries into the future when the human mind has been digitized and the soul itself is transferable from one body to the next. Takeshi Kovacs, a former elite interstellar warrior known as an Envoy who has been imprisoned for 500 years, is downloaded into a future he’d tried to stop. Netflix recently renewed Altered Carbon for a second season, with Anthony Mackie (Avengers) becoming the new Takeshi Kovacs as the series continues to explore his journey spanning hundreds of years across many different bodies and planets.

The long-term agreement calls for an ongoing series of tabletop RPGs drawing from the full scope of the Altered Carbon series, with direct tie-ins to the highly-anticipated second season from executive producers Alison Schapker (Fringe), Laeta Kalogridis (Alita: Battle Angel) and James Middleton. David Ellison, Dana Goldberg, and Marcy Ross serve as executive producers for Skydance.

“Altered Carbon is such a rich and expansive universe,” says Ivan Van Norman, CMO and Co-Founder of Hunters. “We look forward to producing an equally ambitious and inspired line of games for years to come.”

The games will begin with a crowdfunding campaign for the core RPG manual later this year, with plans for print and digital releases in 2020 through their global publishing deal with Renegade Game Studios.

The Skydance-Hunters licensing deal was brokered by Joe LeFavi of Genuine Entertainment, who will manage the license on behalf of Hunters and serve as an editor on the game itself. LeFavi is no stranger to tabletop, as he is currently managing the master tabletop gaming license for Frank Herbert’s Dune with Legendary and Gale Force Nine. Skydance Media is represented by Evolution."


Hunters Entertainment is the company which produced Outbreak: Undead, Kids on Bikes, and Overlight, as well as The ABCs of D&D children's book.
 

log in or register to remove this ad


log in or register to remove this ad


dragoner

KosmicRPG.com
You have to assume that the game is about the world, not the character, right?

The characters are part of the world, right? How they interact with it is how one knows it. Kovacs is also sort of a cyberpunk Mike Hammer, so is the character from Thirteen, except he's part Neanderthal or so. If you really like the IP, then game game could imitate that, but it's not that special in itself, imo. Personally I find Morgan's books I have read, mostly about some super dude or something; plus having starved, grown up wretchedly as a kid, I don't have much interests in dystopias like 1st worlders have.
 

Morrus

Well, that was fun
Staff member
The characters are part of the world, right? How they interact with it is how one knows it. Kovacs is also sort of a cyberpunk Mike Hammer, so is the character from Thirteen, except he's part Neanderthal or so. If you really like the IP, then game game could imitate that, but it's not that special in itself, imo. Personally I find Morgan's books I have read, mostly about some super dude or something; plus having starved, grown up wretchedly as a kid, I don't have much interests in dystopias like 1st worlders have.

Every licensed property is based on a show or book that contains characters. You don’t have to play Conan or Luke or Picard or Drizzt. You play your own characters in that world. It feels kinda weird explaining that.
 

dragoner

KosmicRPG.com
Every licensed property is based on a show or book that contains characters. You don’t have to play Conan or Luke or Picard or Drizzt. You play your own characters in that world. It feels kinda weird explaining that.

Yes, however basing something around an IP like Star Trek, The Expanse, Firefly, etc.; that already have a group dynamic, feels like it would be an easier adaptation. Altered Carbon is mostly about Kovacs, not exploring the setting, not much world building going on with San Francisco, where the Methuselahs have kept it mostly the same as the 20th century.
 

Nytmare

David Jose
Altered Carbon is mostly about Kovacs, not exploring the setting, not much world building going on with San Francisco, where the Methuselahs have kept it mostly the same as the 20th century.

It's been a while since I watched it or read the books, but isn't there a whole "download a person's mind and implant them into another person" thing? Not to mention the all the space faring, envoy training, and story specific scifi and political elements.

Beyond all of that, the possible mechanical parallels with a player carrying their in game knowledge over from sleeve/character to sleeve/character are very interesting.
 

dragoner

KosmicRPG.com
It's been a while since I watched it or read the books, but isn't there a whole "download a person's mind and implant them into another person" thing? Not to mention the all the space faring, envoy training, and story specific scifi and political elements.

Beyond all of that, the possible mechanical parallels with a player carrying their in game knowledge over from sleeve/character to sleeve/character are very interesting.

If that appeals to you, that's cool.

The wiki has this review of the book:

Describing the book, Kirkus Reviews said that "The body count is high, the gadgetry pure genius, the sex scenes deliriously overwrought, and the worn cynicism thoroughly distasteful: a welcome return to cyberpunk's badass roots."
https://en.wikipedia.org/wiki/Altered_Carbon

If that helps jog your memory.

Kovacs is an ex-Envoy, an enhanced UN super soldier; and therein lies the rub, if this is D&D, except every PC is Conan, or Drizzt, etc.. It could be broken down into separate classes, or roles like Cyberpunk 2020, but that isn't how it is in the book, it is mostly just Kovacs; that is what I mean by group dynamic. Space travel is slower than light, needle casting is faster, though I forget by how much.
 



Morrus

Well, that was fun
Staff member
We kinda are, that's the point of this thread.

Not “we”. Just you. Everybody else understands that people will obviously create characters and adventure in the Altered Carbon universe. It’s only you who’s insisting that everybody will be playing Kovacs.
 

Remove ads

Remove ads

Top