HP [roll0]
[sblock=Aridha - Level 4]Aridha
Neutral Human Druid of the Moon 4
Str 8
Dex 15
Con 14
Int 10
Wis 18
Cha 12
HP 33
AC 15 (10 + 2 dex + 1 leather + 2 shield)
Prof Bonus +2
Init +2
Race
Human
+1 Dex, +1 Wis
Bonus Language
Bonus Skill proficiency
Bonus Feat
Class
Druid
Druidic Language
Spellcasting
Wildshape (Bonus action, 2/rest, CR 1, no fly or swim speed)
Circle of the Moon
- Combat Wildshape (bonus action to change, use spell slots to heal)
Proficiencies
Armor: Light, Medium, shields (only nonmetal armor)
Weapons: Clubs, daggers, darts, javelins, maces, staves, scimitars, sickles, slings, spears
Tools: Herbalism Kit
Saves: Intelligence, Constitution and Wisdom
Background
Outlander
Skills: Athletics, Survival
Tools: Music Instrument
Languages: Sylvan
Origin: Homesteader
Feature: Wanderer
[sblock]Trait: I don't let questions of station or propriety stop me from speaking my mind.
Ideal: Stay true to yourself; keep your promises, follow through on your goals, and don't back down.
Bond: I suffer visions of a terrible fate, and am driven to prevent it at any cost.
Flaw: I have been afflicted with a terrible curse; even if I can manage it, I will never be free of it.[/sblock]
Skills
Athletics +1
Insight +6
Medicine +6
Perception +6
Survival +6
Languages
Common, Dwarvish, Druidic, Sylvan
Feats
- Resilient: Constitution
Spellcasting (Save DC 14)
Slots 1 - 4/4, 2 - 3/3
Cantrips
- Produce Flame
- Thorn Whip
Prepared
1 - Cure Wounds, Faerie Fire, Entangle, Thunderwave, ?
2 - Flaming Sphere, ?, ?
Equipment
Cash: 8gp
Weapons
Scimitar, +4 atk, 1d6+2 slash dmg
Dagger, +4 atk, 1d4+2 pierce dmg, throw 20/40
Armor
Leather armor
Wooden shield
Gear
Skull totem (spellcasting focus)
Explorer's pack
Sheet of parchment with a picture of a complicated contraption drawn on it.[/sblock]
[sblock=Aridha - Level 4]Aridha
Neutral Human Druid of the Moon 4
Str 8
Dex 15
Con 14
Int 10
Wis 18
Cha 12
HP 33
AC 15 (10 + 2 dex + 1 leather + 2 shield)
Prof Bonus +2
Init +2
Race
Human
+1 Dex, +1 Wis
Bonus Language
Bonus Skill proficiency
Bonus Feat
Class
Druid
Druidic Language
Spellcasting
Wildshape (Bonus action, 2/rest, CR 1, no fly or swim speed)
Circle of the Moon
- Combat Wildshape (bonus action to change, use spell slots to heal)
Proficiencies
Armor: Light, Medium, shields (only nonmetal armor)
Weapons: Clubs, daggers, darts, javelins, maces, staves, scimitars, sickles, slings, spears
Tools: Herbalism Kit
Saves: Intelligence, Constitution and Wisdom
Background
Outlander
Skills: Athletics, Survival
Tools: Music Instrument
Languages: Sylvan
Origin: Homesteader
Feature: Wanderer
[sblock]Trait: I don't let questions of station or propriety stop me from speaking my mind.
Ideal: Stay true to yourself; keep your promises, follow through on your goals, and don't back down.
Bond: I suffer visions of a terrible fate, and am driven to prevent it at any cost.
Flaw: I have been afflicted with a terrible curse; even if I can manage it, I will never be free of it.[/sblock]
Skills
Athletics +1
Insight +6
Medicine +6
Perception +6
Survival +6
Languages
Common, Dwarvish, Druidic, Sylvan
Feats
- Resilient: Constitution
Spellcasting (Save DC 14)
Slots 1 - 4/4, 2 - 3/3
Cantrips
- Produce Flame
- Thorn Whip
Prepared
1 - Cure Wounds, Faerie Fire, Entangle, Thunderwave, ?
2 - Flaming Sphere, ?, ?
Equipment
Cash: 8gp
Weapons
Scimitar, +4 atk, 1d6+2 slash dmg
Dagger, +4 atk, 1d4+2 pierce dmg, throw 20/40
Armor
Leather armor
Wooden shield
Gear
Skull totem (spellcasting focus)
Explorer's pack
Sheet of parchment with a picture of a complicated contraption drawn on it.[/sblock]
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