[IC] JM's A Bit of Trouble (Book 2)

Swithun rears and charges after the Lizardman going after Zadolix. The kobold swings at him as he goes by to no avail. The lizardfolk holding the door awkwardly tries to use it to hit Swithun as he goes by but misses. Swithun's spear lands true knocking the reptile man to a knee allowing Swithun to kick him with his hooves.
AoO: 1d20+3 13 2d20l1+4 8 1d6+3 6 1d4+2 6

Perin retreats. The kobold can't stop his retreat and Swithun's charge. Perin fires at K1 and kills him outright.

The three east door kobolds move down to reinforce as one of them (K4) walks past the prisoners, one of the prisoners grabs him through the bars and shanks him. The prisoners in the holding pen start throwing rocks at any enemy nearby, especially the lizardman at the gate (L3)
shank: 1d20+3 21 1d4+3 7

The two other kobolds fire their bows at the prisoners. But the cages provide too much cover. All the other prisoner are cowering on the floor of the cart. The east Lizardman (L8) bark more orders. (Draconic: Get down there and kill them.)
attacks on villagers: 2#2d20l1+3 9 6 2#1d6+3 6 7

The lizardman by the west gate (L6) drops the wall and rushes at the spellcaster. Hitting both times.
shield and bite attacks on Valdral: 2#1d20+4 19 21 2#1d6+2 5 4

Zadolix is attacked by the kobold (k13) near him who misses.
shortsword against Z: 1d20+2 7 1d6+2 5

Swithun is attacked by the two (L5, K12) near him. The kobold hits. The lizard man swings twice with heavy club, hitting with his second swing.
sword and two club attacks: 3#1d20+2 16 8 21 3#1d6+2 3 4 4

A lizardman (L4) exits the big tent to the south and shouts something. (Draconic: What the hell's going on?)

(I just realized I was using the wrong modifier for the kobold weapons, +3 instead of +2. I've adjusted your hit points accordingly.)
Valdral - 20 - 1/20 (added 2)
Swithun - 19 - 12/24 (added 5)
Perin - 14 - 9/20 (added 4)
Kobolds - 11 (K13 1/6, L3 25/27, L5 5/27)
Everett - 6 - 12/12
Surina - 4 - 9/20 (added 2)
Zadolix - 3 - 18/23 (added 1)

Zadolix attacks the kobold (K13) killing him outright. With a surge of adrenaline, he rushes forward and attacks the lizardman (L5) fighting Swithun. (How is it the "in case he rolls a 1 or 2" die is better each time?)
attack on K13: 1d20+4 23 1d10+2 9 1d10+2 11
attack on L5: 1d20+4 23 1d10+2 8 1d10+2 10

Valdral - 20 - 1/20
Swithun - 19 - 12/24
Perin - 14 - 9/20
Kobolds - 11 (L3 25/27, L5 5/27)
Everett - 6 - 12/12
Surina - 4 - 9/20
Zadolix - 3 - 18/23 (surge used)

Everyone else may now act.

LizardCamp.png
 
Last edited:

log in or register to remove this ad

eayres33

Explorer
Valdral grunts as both the lizardman’s attacks land and his eyes begin to blur. “Now more than ever,” he said under his breath as he called upon the gods once more.

OOC:
He casts cure wounds on himself, Valdral Cure wounds: 1d8+3 11
[sblock=Combat]
AC 17
HP 12/20
SPD 30
Initiative +2
Hit Die 2d8
Spell Slots 1st level 1/3 DC 13 +5 to Hit
Spear: +4 to hit 5ft or 20/60 1d6+2, or 1d8+2 two handed
Dagger: +4 to hit 5ft or 20/60 1d4+2[/sblock]
 

FitzTheRuke

Legend
Swithun thrust his spear into the Lizardman, piercing its chest. He ignored the kobold once more and charged off toward the prisoners calling to his allies, "They kill the prisoners, the scum! Let us stop this!"

OOC: [roll0] for [roll1] vs L5. Move to R30. If the K12 gets him with an opp, he'll second wind (I'll have to roll it if it happens - 1d10+2, though.)
 
Last edited:

Valdral heals himself.

L5 dies. K12 swings at and misses Swithun as he rushes east.
Attack [roll0] Damage [roll1]

Valdral - 20 - 12/20
Swithun - 19 - 12/24
Perin - 14 - 9/20
Kobolds - 11 (L3 25/27)
Everett - 6 - 12/12
Surina - 4 - 9/20
Zadolix - 3 - 18/23 (surge used)

Everett, Surina and Perin are left to act.
[MENTION=6814006]Thateous[/MENTION]
[MENTION=6804968]ArwensDaughter[/MENTION]
[MENTION=6853819]TallIan[/MENTION]
 


TallIan

Explorer
Perin

Wanting to help the prisoners but having a more pressing threat in front of him Perin drops into a crouch to scoop up his sword. Taking but a moment to assess the creature before rolling to the lizardman's unguarded side and swinging his sword upwards, opening a vicious wound along its leg and lower body.

[SBLOCK=Actions and rolls]
Item Interaction: Pick up short sword
Bonus Action: Move Hunter's Mark to L6
Move: to Z30
Action: Attack L6 Perin attack and damage at L6: 1d20+4 16 1d6+1d6+6 11[/SBLOCK]
[SBLOCK=Mini Stats]AC: 15
Initiative: +2 (Roll With Advantage)
HP: 9/20 HD: 2/2d10

Offense:
ShortSword: +4 5ft 1d6+4 Finesse Light
Crossbow: +4 80/320 1d8+2

Spellcasting 1/2 Level 1: Hunters Mark; Absorb Elements
Concentration: Hunters Mark

Bolts: 32[/SBLOCK]
 


ArwensDaughter

Adventurer
With a prayer on her lips and her heart full of righteous anger, Surina swings her sword at the lizardman in front of her.

Attack with long sword: [roll0] damage: [roll1] if crit: [roll2]

OOC: sorry for the delay. My routine has been completely disrupted by repeated snowstorms, and in the midst of that I lost track.[/occ]
 

Everett throws fire at the lizardman holding the door who takes the fire in the face.
Surina misses the lizardman wildly.
Perin ducks around the lizardman and strikes him with his sword.

The lizardman holding the door (L6) continues to attack the spellcaster (Valdral). Valdral falls to the onslaught.
Bite and shield bash: 2#1d20+4 20 17 2#1d6+2 7 5

The kobold (K12) near the pit attacks Zadolix and misses.
shortsword against Z: 1d20+2 5 1d6+2 7

The Lizardman in the east (L8) barks at the kobolds by the cart (K5,K6). (Draconic: Stop the horseman!) He then uses his javelin to poke at the prisoners in the cart while yelling at the one with the knife to drop the knife in accented common. The prisoner is bleeding profusely. He stabs back at the lizardman.
vs prisoner: 2#2d20l1+4 10 22 2#1d6+2 4 6
vs L8: 1d20+5 20 1d4+3 4

The lizardman (L4) near the tent shouts to the lizardman (L3) with the prisoner and then ducks back into the main tent. (Draconic: Release the wolves.) L3 moves over to the kennels. The wolves are barking as he gets there. They can't wait to get out.

The kobolds rush toward Swithun. One of them swings at him, Swithun manages to just avoid the swing.
shortsword against Swithun: 1d20+2 15 1d6+2 6

Valdral - 20 - 0/20 (death saves, successes/fails 0/0)
Swithun - 19 - 12/24
Perin - 14 - 9/20
Kobolds - 11 (L3 25/27, L8 23/27, crazy prisoner -6/??)
Everett - 6 - 12/12
Surina - 4 - 9/20
Zadolix - 3 - 18/23 (surge used)

Zadolix attacks the kobold near him (K12), killing him. Before the kobold hits the ground, Zadolix rushes to Swithun (to S29)
vs K12 (extra roll for GWF): 1d20+4 12 1d10+2 9 1d10+2 5

Everyone else is up.

LizardCamp.png
 

FitzTheRuke

Legend
This was not going well. Swithun may have lost his resolve if he had not been too busy stabbing at a Kobold to see his friend Valdral fall to the bite of the lizardman at the gate. He continued to press forward, calling to Zadolix over his shoulder, "I trust that you can drive a wagon? We must get them out or we have failed."

OOC: [roll0] vs K5 for [roll1] damage. If it falls, then move to P30 so as not to provoke from K6... yet.
 

Remove ads

AD6_gamerati_skyscraper

Remove ads

Recent & Upcoming Releases

Top