iserith
Magic Wordsmith
Additional "pro" for character death: Assuming you were making reasonably informed choices, your choices mattered as to the outcome. You knew the stakes. You chose to engage. You lost.
The solution to iteration time, that is, the time it takes a player to get back into the game after a character is killed is resolved by (1) creating a backup character during the character creation phase of the campaign and (2) writing that backup character into the emerging story from time to time to explain why he or she is able to jump in when the primary character buys the farm.
The solution to iteration time, that is, the time it takes a player to get back into the game after a character is killed is resolved by (1) creating a backup character during the character creation phase of the campaign and (2) writing that backup character into the emerging story from time to time to explain why he or she is able to jump in when the primary character buys the farm.