Kobold Press' MIDGARD Campaign Setting For 5E & Pathfinder

Over on Kickstarter, Kobold Press has launched an updated version of their Midgard campaign setting for D&D 5th Edition and the Pathfinder RPG. It's already funded, and consists of a 300+ page campaign setting book, plus separate supplemental books for each game system, and a book of short 5E adventures. For those not already familiar with Midgard, it has been around for a few years in various incarnations, and describes itself as "a world of dark roads and deep magic, firmly rooted in European myths and legends". You'll find the Kickstarter here.

Over on Kickstarter, Kobold Press has launched an updated version of their Midgard campaign setting for D&D 5th Edition and the Pathfinder RPG. It's already funded, and consists of a 300+ page campaign setting book, plus separate supplemental books for each game system, and a book of short 5E adventures. For those not already familiar with Midgard, it has been around for a few years in various incarnations, and describes itself as "a world of dark roads and deep magic, firmly rooted in European myths and legends". You'll find the Kickstarter here.


midgard.jpeg


There are a few options for backers. Most people seem to be going for the 5E Basic Books Combo for $80 so far, which gets you the campaign setting hardcover, the Heroes Handbook hardcover, and the PDF versions of each. There's a lot more info about Midgard over here on Kobold Press' website.
 

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RichGreen

Adventurer
Does anyone know what is the difference between the Heroes Handbook and Players Guide in a practical sense? I can see that the Heroes Handbook adds new races; backgrounds and alters some classes but how is that distinctive from the Players Guide which adds racial lore, class options etc? Sorry for the questions. Thanks!!
The main difference is that the Heroes Handbook is for 5e and the Players Guide is for Pathfinder.
 

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Monkey King

Explorer
Does anyone know what is the difference between the Heroes Handbook and Players Guide in a practical sense? I can see that the Heroes Handbook adds new races; backgrounds and alters some classes but how is that distinctive from the Players Guide which adds racial lore, class options etc?

Sure, the Heroes Handbook is compatible with 5th Edition of the world's first RPG, and the Player's Guide for the Pathfinder Roleplaying Game.

EDIT TO ADD: Whoops, already answered!
 
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Monkey King

Explorer
If I own deep magic.... How much is new versus conversions? I love deep magic, btw

If you own the Pathfinder version of Deep Magic, this isn't a reprint of that. However, the Player's Guide includes new ley line magic, new shadow magic, and new elvish magic for Pathfinder, plus domains and mysteries and inquisitions and the like.

The goal around the Deep Magic effort is getting the 5th Edition version into print, though. Those are PDF-only for 5E, so the Heroes Handbook will be the first time those spells see print.
 

Raddu

Explorer
We talked about new types of magic in our last update, now we share a few of the traditions for 5e characters. Wizard players, rejoice! Which of these makes you want to play a wizard in Midgard?

Chapter 4 of the Midgard Heroes Handbook offers 7 new arcane paths (plus more from stretch goals, of course). Here we give a quick summary of what those paths are about and the advantage you gain upon first setting your foot on a particular course with a 5th Edition character.

https://www.kickstarter.com/project...tting-dark-roads-and-deep-magic/posts/1805202
 

Raddu

Explorer
There are a lot of petty lordlings in Midgard, as well as dukes and emperors. Every single one of them wants their nation to show allegiance in clear, pictorial form. Heraldry is one of those things that makes Midgard entertaining during play: describing a shield to players can get a reaction from the person who recognizes it, or call for die rolls if someone wants to try to puzzle out information from it. It's also just a sign of who is rich and powerful, of course. Check out the latest update for three samples of the heraldry that will be part of the Midgard kingdom writeups, art by Addison Rankin; he'll be doing the honors for the book, and I must say I like the look of it!

For Midgard veterans are their any heraldric devices you're particularly interested in seeing?

https://www.kickstarter.com/project...tting-dark-roads-and-deep-magic/posts/1806706
 

Raddu

Explorer
We're in the final week and we're this > < close (approaching $140k) to getting a new piece of short fiction for Midgard as a stretch goal, then on to Angelic Magic at $145k and...... at $150k Bearfolk player options for the Player's Guide and Heroes Handbook!

What will be the first Bearfolk character you make?

kickstarter.com/projects/350683997/midgard-campaign-setting-dark-roads-and-deep-magic
 


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