D&D 5E How do you rule switching weapons?

I appreciate what a lot of you are "hand-waving", and understand (to an extent) why, but don't forget what you are undermining by allowing this, i.e. the Dual Wield Feat...
That's one of the major reasons why I don't allow feats in my game. If a feat exists which specifically allows an action, then nobody should be able to do that action unless they have the feat, and this specific action is so incredibly trivial - drawing two daggers or short-swords should absolutely not take more time or effort than drawing one longsword - that I refuse to engage with that pile of optional rules.
 

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darkrose50

First Post
I think that drawing or sheathing a weapon is an object interaction, and dropping an item is a free action.

I also think that [A] depending on the weapon, and with training sheathing and drawing a weapon could potentially be quick.

This would be like quick drawing a pistol with a old west gun fighter.
 

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