If the measuring stick is 6-8 and you measure 1-2 do you feel that it purposely devalues certain classes? Are you creating an inbalance?
What's interesting to me is that it totally depends in the game your players want to play. I DM for two different groups and I have an open table game I have...
I find the hardest thing to handle with 5e compared to other RP games is the short/long rest mechanic and the supposed 6-8 combat encounters a day.
If you have classes that regain benefits on short rest, example fighter, warlock and classes that gain benefits during long tests, example wizard...
I rarely get to play, usually I DM so I want to do this right.
I was invited to play with a pre-existing group. The party consists of
Ancestral Guardian Barbarian
Champion Fighter (bow)
The party is at level 5, the DM is 100% RAW and probably 60% combat.