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Brendan Byrd's latest activity
B
Brendan Byrd
reacted to
DarkCrisis's post
in the thread
RPG Evolution: What Do You Mean, "Run"?
with
Like
.
When my group played 5E they never ran. When we played AD&D, they did. Superheroes v Heroes.
Jul 1, 2025
B
Brendan Byrd
reacted to
Jack Daniel's post
in the thread
AD&D 1E
Atheist cleric situation...
with
Like
.
▯
Jun 30, 2025
B
Brendan Byrd
replied to the thread
Winning and losing in RPGs...
.
All good here. I wanted to clarify that I was not ignoring your contribution to the discussion; I was oblivious. :)
Jun 30, 2025
B
Brendan Byrd
reacted to
prabe's post
in the thread
Winning and losing in RPGs...
with
Like
.
No worries, that wasn't intended to say you should have seen it, much more in the way of apologizing for repeating myself. Sorry if it...
Jun 30, 2025
B
Brendan Byrd
replied to the thread
Winning and losing in RPGs...
.
I didn't see your post because I forgot to check for new replies...
Jun 30, 2025
B
Brendan Byrd
reacted to
overgeeked's post
in the thread
Winning and losing in RPGs...
with
Like
.
Exactly. It's one reason why all this talk of winning and losing and various sports, marathon, or game analogies just fall flat for me...
Jun 30, 2025
B
Brendan Byrd
reacted to
Mannahnin's post
in the thread
Winning and losing in RPGs...
with
Like
.
This comes close to my feelings. Winning and losing in an RPG are mostly down to the mission at hand, but success or failure are usually...
Jun 30, 2025
B
Brendan Byrd
reacted to
Bill Zebub's post
in the thread
Winning and losing in RPGs...
with
Haha
.
This makes me want to 3D print some compensatory prizes to hand to people who die in my Shadowdark game....
Jun 30, 2025
B
Brendan Byrd
reacted to
Deset Gled's post
in the thread
Winning and losing in RPGs...
with
Like
.
The best analogy I can come up with is that it's like running a marathon. Scores will be taken. There will technically be a "winner"...
Jun 30, 2025
B
Brendan Byrd
reacted to
Pedantic's post
in the thread
Winning and losing in RPGs...
with
Like
.
I personally have found that open ended nature to be the most useful way to explain the design/structural challenges of the RPG vs...
Jun 30, 2025
B
Brendan Byrd
replied to the thread
Winning and losing in RPGs...
.
I tend to compartmentalize the concept like this: A character of mine may "lose" something, like a magic item, a level, or it's "life"...
Jun 30, 2025
B
Brendan Byrd
reacted to
Bill Zebub's post
in the thread
Winning and losing in RPGs...
with
Like
.
Years ago I was DMing for two young nephews, and when one of them (9 y.o. at the time) was disappointed about failing a climbing check...
Jun 30, 2025
B
Brendan Byrd
reacted to
prabe's post
in the thread
Winning and losing in RPGs...
with
Like
.
You almost got there. You win, as a player, by having your character achieve their goal/s--this can be kinda fractal, goals can be...
Jun 30, 2025
B
Brendan Byrd
replied to the thread
Winning and losing in RPGs...
.
I tend to think "win/lose" is better suited to games with "endings". To me, a RPG is structured to be more "open-ended", so I tend to...
Jun 30, 2025
B
Brendan Byrd
reacted to
thirdkingdom's post
in the thread
D&D General
Keying and how we all do it?
with
Like
.
I've done and written a lot using OSE since it was published, and I gotta say that while I really appreciate it for what it does --...
Jun 30, 2025
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