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clearstream's latest activity
C
clearstream
reacted to
Charlaquin's post
in the thread
D&D 5E
Alternate solution: Whack-a-mole healing
with
Like
.
This definitely seems like it will make in-combat healing before characters reach 0 more appealing compared to healing unconscious...
Yesterday at 10:54 PM
C
clearstream
reacted to
Blue's post
in the thread
D&D 5E
Alternate solution: Whack-a-mole healing
with
Like
.
It's a team game, and one with a lot of randomness. It is almost never a single PC's fault they reach zero. And if it is, it's often...
Yesterday at 10:53 PM
C
clearstream
reacted to
Blue's post
in the thread
D&D 5E
Alternate solution: Whack-a-mole healing
with
Like
.
I don't have a problem with Whack-a-mole healing in the games I play or run - I like keeping the players all engaged. But I understand...
Yesterday at 10:51 PM
C
clearstream
reacted to
Thomas Shey's post
in the thread
Worlds of Design: Game Design Rules of Thumb - Part 1
with
Like
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I'll still note that its all very fine to "write what you love" but even in the modern period of PDF games, there's usually some costs...
Yesterday at 3:34 PM
C
clearstream
reacted to
Emerikol's post
in the thread
Worlds of Design: Game Design Rules of Thumb - Part 1
with
Like
.
I would say this depends. Sure if you are Wizards of the Coast, you need to be thoughtful. We have many cautionary tales to go on in...
Yesterday at 2:18 PM
C
clearstream
replied to the thread
D&D 5E
Storm King's Thunder is someone's Demonweb Pits
.
Tomb of Annihilation will be their Tomb of Horrors.
Yesterday at 12:03 PM
C
clearstream
reacted to
fearsomepirate's post
in the thread
D&D 5E
Do Assassins suck?
with
Like
.
People expect a feature called "assassinate" to kill an enemy, not "do a fair bit of damage." 5e monsters have enormous buckets of hit...
Yesterday at 10:13 AM
C
clearstream
reacted to
Ruin Explorer's post
in the thread
D&D 5E
Do Assassins suck?
with
Like
.
Pretty much this. They certainly don't really live up to player expectations. D&D 5E is a game full of total badboy badasses, it really...
Yesterday at 10:13 AM
C
clearstream
reacted to
TheSword's post
in the thread
D&D 5E
Do Assassins suck?
with
Like
.
The challenge I find with Assassin is that the players expect everyone to be surprised on the first turn of combat... open the door...
Yesterday at 10:07 AM
C
clearstream
reacted to
Flamestrike's post
in the thread
D&D 5E
Do Assassins suck?
with
Like
.
Go an inquisitor. Unless you're somehow at disadvantage to an attack roll. you're getting SA every single shot. As for assassins', ask...
Yesterday at 10:06 AM
C
clearstream
reacted to
talien's post
in the thread
Tracking Down the Elusive Shift: A Review
with
Like
.
In Jon Peterson’s Playing at the World, he correctly pointed out that Dungeons & Dragons, despite being known as the first role-playing...
Yesterday at 9:35 AM
C
clearstream
reacted to
Dross's post
in the thread
D&D General
Invisibility, line of sight, and the frightened condition
with
Like
.
Specific overrides general: I would say that SMA's specific description of when the saving through kicks in overrides the general...
Yesterday at 8:23 AM
C
clearstream
reacted to
Hriston's post
in the thread
D&D General
Invisibility, line of sight, and the frightened condition
with
Like
.
The DMG (p. 251) defines line of sight as existing between two spaces when at least one line from a corner of one space to any part of...
Yesterday at 8:21 AM
C
clearstream
reacted to
jgsugden's post
in the thread
D&D General
Invisibility, line of sight, and the frightened condition
with
Like
.
Terrifying Howl. The shadow mastiff howls. Any beast or humanoid within 300 feet of the mastiff and able to hear its howl must succeed...
Yesterday at 8:21 AM
C
clearstream
reacted to
Bayushi_seikuro's post
in the thread
D&D General
Invisibility, line of sight, and the frightened condition
with
Like
.
I would think being invisible and making something Frightened of you wouldn't work per Sage Advice. However, the fear spell doesn't make...
Yesterday at 8:21 AM
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