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dave2008's latest activity
dave2008
reacted to
Charlaquin's post
in the thread
D&D 5E (2024)
Tuning big single creatures into multi-part-creatures.
with
Like
.
I was tempted to vote “other” and say it’s not a good idea, it’s a great idea. But the joke wouldn’t be worth messing with the poll...
Nov 3, 2025
dave2008
reacted to
Stalker0's post
in the thread
D&D 5E (2024)
Tuning big single creatures into multi-part-creatures.
with
Like
.
Yeah this is my thought. You really don't need a LOT of parts to make the concept work. I would also keep things pretty consistent...
Nov 3, 2025
dave2008
reacted to
Deset Gled's post
in the thread
D&D 5E (2024)
Tuning big single creatures into multi-part-creatures.
with
Like
.
My gut reaction is that it sounds like a neat idea for truly colossal creatures, like a great wyrm or the tarrasque. Something that is...
Nov 3, 2025
dave2008
replied to the thread
D&D 5E (2024)
Tuning big single creatures into multi-part-creatures.
.
I've been using monsters in parts for years. I do like it for really big monsters; however, from experience having 3 parts is the sweat...
Nov 3, 2025
dave2008
reacted to
Micah Sweet's post
in the thread
Level Up (A5E)
Guidelines for homebrewing cultures?
with
Like
.
I would strongly recommend Crafting Heritages, Cultures, and More Worldbuilding by Homebrew and Hacking. It has exactly what you are...
Nov 2, 2025
dave2008
reacted to
Reynard's post
in the thread
D&D General
Adventurers in Faerun-The Book of Low and Mid Level Adventures?
with
Like
.
Do (general) you think that if PLAYING high level 5E characters was easier -- not so many options, easier math, some other element --...
Nov 2, 2025
dave2008
reacted to
Upper_Krust's post
in the thread
GOD RULES: Player's Guide (5e) Previews/Discussion
with
Like
.
Slightly bad news update, I have realized I will have to restructure all the Boons in Chapter 6 by Category rather than by Tier - it was...
Nov 1, 2025
dave2008
reacted to
Paul Farquhar's post
in the thread
D&D General
Initial Thoughts on the Two 2025 Forgotten Realms books
with
Like
.
Don’t worry, the gerbil is a stoner monk and could kick your ass despite its lack of artistic ability.
Nov 1, 2025
dave2008
reacted to
Paul Farquhar's post
in the thread
D&D General
Initial Thoughts on the Two 2025 Forgotten Realms books
with
Like
.
I favour acrylics, but that's because I haven't got space to keep an oil painting set up whilst I work on it. You can also use the same...
Nov 1, 2025
dave2008
reacted to
Paul Farquhar's post
in the thread
D&D General
Initial Thoughts on the Two 2025 Forgotten Realms books
with
Like
.
Oils require a lot more time and space. You are talking about weeks vs an afternoon. But they are far more forgiving than acrylics or...
Nov 1, 2025
dave2008
reacted to
Maxperson's post
in the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
with
Like
.
Call it "most successful strategy" then.
Nov 1, 2025
dave2008
reacted to
Paul Farquhar's post
in the thread
D&D General
What Are Dragonlance's Weis & Hickman, and Actor Manganiello Cooking Up?
with
Like
.
Whilst that was the problem with Halo, I don’t Warcraft go far enough for that to matter. It was the more-fake-than-children’s-toys...
Nov 1, 2025
dave2008
replied to the thread
D&D General
How often do you use or encounter Dungeons and/or Dragons in your games?
.
Dragons are always a part of our game, but the are not very often featured in play. The are to be feared and avoided if at all possible...
Nov 1, 2025
dave2008
reacted to
Whizbang Dustyboots's post
in the thread
D&D General
How often do you use or encounter Dungeons and/or Dragons in your games?
with
Like
.
When I started my long-running Ptolus campaign, I intentionally set it up so dragons and dungeons would be part of it, since I had new...
Nov 1, 2025
dave2008
reacted to
Umbran's post
in the thread
D&D General
Melissa shows how badly LTH misses the mark on wind protection
with
Like
.
So, with all respect, this isn't an issue of reason, or numbers - it is about how individual GMs want games to play out. If they want...
Nov 1, 2025
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