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Deekin's latest activity
Deekin
reacted to
Chaltab's post
in the thread
Wizards of the Coast Re-Registers Dark Sun With USPTO
with
Like
.
It was also by designer accounts a hasty addition to the product that was originally unrelated to Baldur's Gate. Which is presumably why...
Saturday at 12:55 AM
Deekin
reacted to
Whizbang Dustyboots's post
in the thread
Wizards of the Coast Re-Registers Dark Sun With USPTO
with
Like
.
The direction they went was so weird. Lost Mine is probably the most-played 5E adventure and there's a ton of conversation out there...
Saturday at 12:54 AM
Deekin
reacted to
Zardnaar's post
in the thread
Wizards of the Coast Re-Registers Dark Sun With USPTO
with
Like
.
5E handles survival poorly. Environment thing is a big one left. All the "bad" stuff in DS was in BG3 for the most part. Will they do...
Saturday at 12:53 AM
Deekin
reacted to
Sacrosanct's post
in the thread
Wizards of the Coast Re-Registers Dark Sun With USPTO
with
Like
.
After the LaNasa debacle, this doesn't mean they are doing anything with Dark Sun any time soon. There is hope (like with the recent...
Saturday at 12:36 AM
Deekin
reacted to
FitzTheRuke's post
in the thread
Wizards of the Coast Re-Registers Dark Sun With USPTO
with
Like
.
There's still folks on this forum arguing that Dark Sun will Never Happen. I mean, I understand why they formed that thought - but...
Saturday at 12:35 AM
Deekin
reacted to
Reynard's post
in the thread
Wizards of the Coast Re-Registers Dark Sun With USPTO
with
Like
.
WotC: Here's Adventurlandia! Our fist officical setting in decades! Full of the awesomesauce you crave! "Fans": Boo! Where is...
Saturday at 12:35 AM
Deekin
reacted to
Reynard's post
in the thread
Wizards of the Coast Re-Registers Dark Sun With USPTO
with
Like
.
There are people who will be really happy if Dark Sun happens. There will also be a lot of people that will be really unhappy with...
Saturday at 12:35 AM
Deekin
reacted to
EzekielRaiden's post
in the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
with
Like
.
This isn't true. You can have unified design, and also have modular design. Like...modularity can be actually significantly enhanced by...
Nov 4, 2025
Deekin
reacted to
tetrasodium's post
in the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
with
Like
.
That's like calling my car windshield modular because I could stick (illegal) tint in it, the windshield has not provided any special...
Nov 4, 2025
Deekin
reacted to
EzekielRaiden's post
in the thread
D&D 5E (2024)
Circle Casting is gonna break a lot of games
with
Like
.
[Citation needed.] By which I mean: You believe that's what gets people playing. I've experienced, over nearly three decades, that the...
Nov 4, 2025
Deekin
reacted to
EzekielRaiden's post
in the thread
D&D 5E (2024)
Circle Casting is gonna break a lot of games
with
Like
.
Just like silvery barbs was ignored and forgotten in a month or two?
Nov 4, 2025
Deekin
reacted to
Horwath's post
in the thread
D&D 5E (2024)
Circle Casting is gonna break a lot of games
with
Like
.
writers write the flavor and possibly design cool features, powergamers stress test those features so we do not get broken combos in...
Nov 4, 2025
Deekin
reacted to
EzekielRaiden's post
in the thread
D&D 5E (2024)
Circle Casting is gonna break a lot of games
with
Like
.
I mean, is anyone really surprised that this is probably at best minimally tested and almost certainly ripe for abuse?
Nov 4, 2025
Deekin
reacted to
Sacrosanct's post
in the thread
D&D 5E (2024)
Circle Casting is gonna break a lot of games
with
Like
.
You can totally see a person 1000 feet way. That's barely more than 3 football field away (side note, one of the targets for basic...
Nov 4, 2025
Deekin
reacted to
AlViking's post
in the thread
D&D 5E (2024)
Circle Casting is gonna break a lot of games
with
Like
.
Nope. "Each secondary caster contributing to the spell must expend a spell slot of a level greater than or equal to the spell’s level...
Nov 4, 2025
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