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Muh's latest activity
Muh
reacted to
EzekielRaiden's post
in the thread
D&D General
Worlds of Design: A Question of Balance
with
Like
.
No. If you take an action that would make anything "overdone," that isn't balance anymore. It's something else--or, you have used a...
Jun 23, 2025
Muh
reacted to
EzekielRaiden's post
in the thread
D&D General
Worlds of Design: A Question of Balance
with
Like
.
There is no such thing. To be overly balanced is to be not actually improving the quality of the work. This is like saying that an...
Jun 23, 2025
Muh
reacted to
EzekielRaiden's post
in the thread
D&D General
Worlds of Design: A Question of Balance
with
Like
.
I actually don't--my players can be frustratingly passive. It's an issue...mostly for me, ironically. The players are having a blast...
Jun 23, 2025
Muh
reacted to
EzekielRaiden's post
in the thread
D&D General
Worlds of Design: A Question of Balance
with
Like
.
Er...have you seen the variety of PbtA games? Monsterhearts is Teen Monster Romance (and, uh, other things teens do). Masks is budding...
Jun 23, 2025
Muh
reacted to
Cap'n Kobold's post
in the thread
D&D General
Worlds of Design: A Question of Balance
with
Like
.
That analogy only holds if that third player is better than the other players at something: If they don't get to apply their particular...
Jun 23, 2025
Muh
reacted to
Lylandra's post
in the thread
D&D General
Worlds of Design: A Question of Balance
with
Like
.
Let me get a bit anecdotal here. My first character in D&D, coming from a DSA thief-like char, was a 3.0 bard. I loved the "fantasy" of...
Jun 23, 2025
Muh
reacted to
Jefe Bergenstein's post
in the thread
D&D 5E (2014)
What is balance to you, and why do you care (or don't)?
with
Like
.
And I have an equal number of people I can point to to counter that. Holding an entire class hostage for a few individuals is pretty...
Jun 23, 2025
Muh
reacted to
Eric V's post
in the thread
D&D 5E (2014)
What is balance to you, and why do you care (or don't)?
with
Like
.
Such a player could always choose to -not- engage with the more intricate mechanics the class offers. In essence, there is no real need...
Jun 23, 2025
Muh
reacted to
Jefe Bergenstein's post
in the thread
D&D 5E (2014)
What is balance to you, and why do you care (or don't)?
with
Like
.
Again, its condescending and paternalistic to only give them one flavor (the champion, which is also mechanically sub par and...
Jun 23, 2025
Muh
reacted to
Jefe Bergenstein's post
in the thread
D&D 5E (2014)
What is balance to you, and why do you care (or don't)?
with
Like
.
There should be a linear and quadratic option for both magic and martial. Being sidelined the longer the game goes on is crappy balance...
Jun 22, 2025
Muh
reacted to
GMforPowergamers's post
in the thread
D&D 5E (2014)
What is balance to you, and why do you care (or don't)?
with
Like
.
a very good starting rule of thumb here... I will say I don't mind OCCASIONAL breaking of these though... if after 11 games of good...
Jun 22, 2025
Muh
reacted to
Vaalingrade's post
in the thread
D&D 5E (2014)
What is balance to you, and why do you care (or don't)?
with
Like
.
"There is a balance issue between magic vs non-magic characters." "Have they tried being magic?"
Jun 22, 2025
Muh
reacted to
GMforPowergamers's post
in the thread
D&D 5E (2014)
What is balance to you, and why do you care (or don't)?
with
Like
.
it may sound weird but I found myslef (back in 4e) having to explain almost that exact qustion. (I am well into overweight) I had a...
Jun 22, 2025
Muh
reacted to
Jefe Bergenstein's post
in the thread
D&D 5E (2014)
What is balance to you, and why do you care (or don't)?
with
Like
.
You rely on GWM, the only viable path for a strength character, using an optional feat that has endured endless complaints, to pull...
Jun 22, 2025
Muh
reacted to
GMforPowergamers's post
in the thread
D&D 5E (2014)
What is balance to you, and why do you care (or don't)?
with
Like
.
Okay... wizards went from over 9000 power to over 7000 power over the course of 40 years... and if cantrips don't scale (or as I...
Jun 22, 2025
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