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Neonchameleon's latest activity
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Neonchameleon
replied to the thread
Optimization and optimizers...
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I don't know. But you and numerous others seem to be mounting a massive defence here of the bad behaviour of insulting people with a...
Jun 28, 2025
N
Neonchameleon
reacted to
Laurefindel's post
in the thread
Optimization and optimizers...
with
Like
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This. I’m a big advocate of optimisation = efficiency in achieving X, where X does not have to be MOAR POWA! Still, even for someone...
Jun 28, 2025
N
Neonchameleon
reacted to
Bill Zebub's post
in the thread
Optimization and optimizers...
with
Like
.
I don't know when I first heard the term but since I was never part of the larger RPG culture (e.g., I didn't go to cons or anything...
Jun 28, 2025
N
Neonchameleon
reacted to
Ruin Explorer's post
in the thread
Optimization and optimizers...
with
Like
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What? So there's no difference between someone who makes a completely rules-legal and non-broken character, and someone who is...
Jun 27, 2025
N
Neonchameleon
reacted to
Ruin Explorer's post
in the thread
Optimization and optimizers...
with
Like
.
This reflects my experience as well. As a kid, I certainly had issues with people building ridiculous overpowered characters and...
Jun 27, 2025
N
Neonchameleon
reacted to
Seramus's post
in the thread
Optimization and optimizers...
with
Like
.
I'm less interested in specific terminology than I am just making it clear that MOST optimizers are decent people who share the...
Jun 27, 2025
N
Neonchameleon
reacted to
Ruin Explorer's post
in the thread
Optimization and optimizers...
with
Like
.
Yes. This is why games where optimization is barely a viable thing (like default CoC) or where the range of potential optimization is...
Jun 27, 2025
N
Neonchameleon
reacted to
Ruin Explorer's post
in the thread
Optimization and optimizers...
with
Like
.
No, that's Monty Haul you're describing. And it's a pretty precise description of Monty Haul too! Literally you've nailed all the major...
Jun 27, 2025
N
Neonchameleon
reacted to
prabe's post
in the thread
Optimization and optimizers...
with
Like
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This is as far as I got in the thread before feeling a need to respond. Anyone who I'm repeating, please accept my apologies. (Also...
Jun 27, 2025
N
Neonchameleon
reacted to
Ruin Explorer's post
in the thread
Optimization and optimizers...
with
Like
.
I think if you intentionally use a term that has a relevant meaning that's not the way you're using it, you are probably either not a...
Jun 27, 2025
N
Neonchameleon
replied to the thread
What do YOU plan on doing with Daggerheart?
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Yeah. Now is not the time to bring out a d&d adjacent narrative-heavy game inspired by 4e or Apocalypse World, with 10 levels and...
Jun 27, 2025
N
Neonchameleon
reacted to
Aldarc's post
in the thread
What do YOU plan on doing with Daggerheart?
with
Like
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Yeah, I think that if I want the more tactical combat aspect of 4e D&D, then I would probably use Draw Steel, Beacon, or Icon. (Possibly...
Jun 27, 2025
N
Neonchameleon
reacted to
Ruin Explorer's post
in the thread
Critical Role Announces Age of Umbra Daggerheart Campaign, Starting May 29th
with
Like
.
Yeah this was the huge thing at the table when we played. No initiative tracking and no action tracking was an insane boost compared to...
Jun 27, 2025
N
Neonchameleon
reacted to
Ruin Explorer's post
in the thread
Daggerheart General Thread [+]
with
Like
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What is it you would say is problematic? Previously the licence seemed to be pretty normal for an actual licence specific product...
Jun 27, 2025
N
Neonchameleon
reacted to
Pulpfan1971's post
in the thread
Daggerheart General Thread [+]
with
Like
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My group has six players as well I find DH works both well with a larger group and when you “split the party” Concurrent scenes can...
Jun 27, 2025
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