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Paul Farquhar's latest activity
Paul Farquhar
replied to the thread
D&D 5E (2024)
Does Innate Sorcery grant True Strike advantage?
.
I meant the exact quote, since lots of things you say are in the rules, are your inferences, not part of the text.
Oct 16, 2025
Paul Farquhar
replied to the thread
D&D 5E (2024)
Does Innate Sorcery grant True Strike advantage?
.
Source?
Oct 16, 2025
Paul Farquhar
reacted to
mellored's post
in the thread
D&D 5E (2024)
Does Innate Sorcery grant True Strike advantage?
with
Like
.
True Strike is a Sorcerer spell you cast. No one is arguing against that. *presuming you took it as a Sorcerer It's an attack...
Oct 16, 2025
Paul Farquhar
reacted to
FrogReaver's post
in the thread
D&D 5E (2024)
Does Innate Sorcery grant True Strike advantage?
with
Like
.
Question Max. Is your position that the attack with the weapon is part of the spell but the attack roll with the weapon is not? Or is...
Oct 16, 2025
Paul Farquhar
reacted to
mellored's post
in the thread
D&D 5E (2024)
Does Innate Sorcery grant True Strike advantage?
with
Like
.
This. It's an attack. That's the only condition. You're adding a word that isn't there. It says "Advantage on the attack rolls" Not...
Oct 16, 2025
Paul Farquhar
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Which are exactly the games played by forum theorycrafters, not the general public.
Oct 16, 2025
Paul Farquhar
replied to the thread
D&D 5E (2024)
Does Innate Sorcery grant True Strike advantage?
.
Which is completely irrelevant - the ability says nothing about components or “spell attacks” either way. Maybe think about what the...
Oct 16, 2025
Paul Farquhar
replied to the thread
D&D 5E (2024)
Does Innate Sorcery grant True Strike advantage?
.
No. The rules do not state that. You are doing “the rules state X therefore Y follows…” when that is not at all implied.
Oct 16, 2025
Paul Farquhar
reacted to
payn's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Thats fair. Folks who enjoy 5E constantly being told its bad and that being popular is no substitute for "objectively" better design but...
Oct 16, 2025
Paul Farquhar
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Nope. Most of the players wanted the game to stay as it was. Which is what we got. It’s only forum theorycrafters who always want stuff...
Oct 16, 2025
Paul Farquhar
replied to the thread
Spoilers
Star Trek: Deep Space Nine
.
That seems unlikely to me. In a truly equal and multicultural society it seems to me that kind of relationship would be a quirky...
Oct 16, 2025
Paul Farquhar
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
There was a lot of wailing during the beta test and when BG3 first came out that being good was not sufficiently “rewarding”. I do think...
Oct 16, 2025
Paul Farquhar
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
A “drastic shift” is a bad idea. When people buy a game called D&D they expect to be able to play D&D, not some other game, no matter...
Oct 16, 2025
Paul Farquhar
reacted to
Zardnaar's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
That's at best though. No risk of open playtest revealing that the whole system/concept was a bad idea? Essentials didnt save 4E...
Oct 16, 2025
Paul Farquhar
replied to the thread
Spoilers
Star Trek: Deep Space Nine
.
She was already on the Enterprise as a non-Starfleet scientist when they met. So I think we have to assume that there are a significant...
Oct 16, 2025
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