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Reynard's latest activity
Reynard
replied to the thread
We really need a AI tag
.
That's it. Thanks. There is no reason why there can't be a "AI" prefix we can ignore, is there?
Oct 3, 2025
Reynard
reacted to
overgeeked's post
in the thread
Fabula Ultima Hardback & Bestiary Vol. 1 Kickstarter
with
Like
.
I’ve always liked Dragon Quest more than FF. Dragon Quest 11 is so, so good.
Oct 3, 2025
Reynard
reacted to
Aldarc's post
in the thread
Fabula Ultima Hardback & Bestiary Vol. 1 Kickstarter
with
Like
.
Dragon Quest 11 is currently on sale on Steam for 50% for basically €20. Now is a great time to look into JRPGs. It's the Steam Autumn sale.
Oct 3, 2025
Reynard
replied to the thread
Million Dollar TTRPG Kickstarter Club
.
That isn't how genre definitions work. Expedition 33 is highly touted as a great new JRPG. It was made in France.
Oct 3, 2025
Reynard
replied to the thread
Million Dollar TTRPG Kickstarter Club
.
To be clear, I am asking about JRPGs for their own sake, not Fabula Ultima , at this point.
Oct 3, 2025
Reynard
replied to the thread
Hasbro Opens New Wizards of the Coast Video Game Studio in Montreal to Support D&D Franchise
.
Sure, but if WotC is going to flush a quarter of a billion dollars, I would at least like some high quality, diverse D&D titles out of...
Oct 3, 2025
Reynard
replied to the thread
Will the complexity pendulum swing back?
.
Have it your way. But if you don't want to discuss it, why did you bring it up?
Oct 3, 2025
Reynard
replied to the thread
Will the complexity pendulum swing back?
.
I don't think either zones or narrative positioning would be good choices for a X-Com like, since a big part (at least half) of that...
Oct 3, 2025
Reynard
reacted to
Campbell's post
in the thread
Will the complexity pendulum swing back?
with
Like
.
Note that I do not think grids are universal here. Some use square grids (Draw Steel, Cosmere). Some use hex grids (Lancer). Others use...
Oct 3, 2025
Reynard
reacted to
dbm's post
in the thread
Will the complexity pendulum swing back?
with
Like
.
I’m not the person you are asking, but I do have Draw Steel. The only particularly ‘modern’ element in my opinion is the use of an...
Oct 3, 2025
Reynard
reacted to
Campbell's post
in the thread
Will the complexity pendulum swing back?
with
Like
.
The games I consider modern tactical games share the following characteristics (though some might miss a point or two): What Makes Them...
Oct 3, 2025
Reynard
replied to the thread
We really need a AI tag
.
I feel like we used to be able to ignore tags. I am sure that back when I turned a few off that were producing threads I was not keen...
Oct 3, 2025
Reynard
reacted to
TwoSix's post
in the thread
We really need a AI tag
with
Haha
.
“How can I re-engineer Xenforo so that it can block specific threads and thread tags?” That feels like a question I could ask somebody...
Oct 3, 2025
Reynard
replied to the thread
Star Wars WEG D6 - The Force Point - "Is it a good thing?"
.
I run SW d6 sometimes. When I do, I convert Force Points to something more like Momentum and Threat from 2d20. That is, there is a pool...
Oct 3, 2025
Reynard
reacted to
gban007's post
in the thread
Fabula Ultima Hardback & Bestiary Vol. 1 Kickstarter
with
Like
.
I was long time CRPG player, and still play them, but have more recently (if can count 5 years ago as rexent) played some JRPGs. Ones...
Oct 3, 2025
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