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SpellObjectEnthusiast's latest activity
S
SpellObjectEnthusiast
replied to the thread
Shadowdark Setting Looks Set To Be 2025's First Million Dollar TTRPG Crowdfunder
.
Monte cook games is still doing this with their OGL 5e products, claiming literally everything inside as "Product Identity".
Mar 13, 2025
S
SpellObjectEnthusiast
reacted to
Reynard's post
in the thread
Shadowdark Setting Looks Set To Be 2025's First Million Dollar TTRPG Crowdfunder
with
Like
.
But SD is a derivative game, built on both the 5E SRD and various OSR games/TSR era games. When you do that, you are using Open Gaming...
Mar 13, 2025
S
SpellObjectEnthusiast
replied to the thread
Shadowdark Setting Looks Set To Be 2025's First Million Dollar TTRPG Crowdfunder
.
This isn't granting anything you couldn't just do already. You don't need a license to use game mechanics that you've rewritten with...
Mar 13, 2025
S
SpellObjectEnthusiast
replied to the thread
Shadowdark Setting Looks Set To Be 2025's First Million Dollar TTRPG Crowdfunder
.
The main system is also proprietary, largely. The Shadowdark license is pretty restrictive when it comes to what you're allowed to...
Mar 13, 2025
S
SpellObjectEnthusiast
replied to the thread
D&D General
Why Combat is a Fail State - Blog and Thoughts
.
I don't think its possible to have a perfectly neutral game session in which a player never takes an action or asks a question which...
Mar 13, 2025
S
SpellObjectEnthusiast
replied to the thread
D&D General
Why Combat is a Fail State - Blog and Thoughts
.
Did you think of all of the physical details of every trap? Every creature? Every hazard? Every room? At some point the game will...
Mar 13, 2025
S
SpellObjectEnthusiast
reacted to
TiQuinn's post
in the thread
D&D General
Why Combat is a Fail State - Blog and Thoughts
with
Like
.
Ohhhh, I have absolutely seen this at the game table. I've seen people trying to use cloaks as makeshift parachutes, metal chain...
Mar 13, 2025
S
SpellObjectEnthusiast
replied to the thread
D&D General
Why Combat is a Fail State - Blog and Thoughts
.
It's rarely so cut and dry as your example. Players tend to do strange, and often ingenious, things - you can never eliminate...
Mar 13, 2025
S
SpellObjectEnthusiast
reacted to
TiQuinn's post
in the thread
D&D General
Why Combat is a Fail State - Blog and Thoughts
with
Like
.
Yeah, another great blog post. "How to tell if someone is lying?" Player: Well, I've seen this work all the time in movies and tv...
Mar 13, 2025
S
SpellObjectEnthusiast
replied to the thread
D&D General
Why Combat is a Fail State - Blog and Thoughts
.
The best way to avoid arguments in an RPG is to settle on the genre expectations you want to stick with. The best way to ensure that...
Mar 13, 2025
S
SpellObjectEnthusiast
reacted to
Umbran's post
in the thread
D&D General
Why Combat is a Fail State - Blog and Thoughts
with
Like
.
Yeah. Rules aren't there because imagination fails. Rules are there to relieve us of the need to negotiate every single freakin' thing...
Mar 13, 2025
S
SpellObjectEnthusiast
replied to the thread
D&D General
Why Combat is a Fail State - Blog and Thoughts
.
This is exactly it. I see people ignoring this fact constantly when talking about Classic D&D - It was designed for and often played...
Mar 13, 2025
S
SpellObjectEnthusiast
replied to the thread
How would YOU change Shadowdark?
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Hard agree with this. I just use the "Fatality Mode" to get around this problem, but yeah - having a living character who cannot act...
Mar 13, 2025
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