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Staffan's latest activity
S
Staffan
replied to the thread
Fabula Ultima general thread [+]
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I think this part requires some nuance. This all sounds like the default mode of FU is some sort of sandbox/hexcrawl kind of thing...
Oct 11, 2025
S
Staffan
replied to the thread
Crunchy Tactical RPG like 4e/pf2e but for Urban Fantasy?
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Savage Worlds can be crunchy if you want to play it that way, and Jodi and Clint Black are working on a "Fey in LA" setting over on...
Oct 10, 2025
S
Staffan
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
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You don't. You mainly don't have strategic magic like that except as class features or magic items. For example, a 3rd level (out of 10)...
Oct 10, 2025
S
Staffan
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Oct 10, 2025
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Staffan
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Oct 10, 2025
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Staffan
replied to the thread
D&D General
Weapons should break left and right
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I have a vague recollection of a similar mechanic being present in original Diablo. Something along the lines of being able to mend...
Oct 10, 2025
S
Staffan
replied to the thread
D&D General
Weapons should break left and right
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The problem with wealth-by-level in 3e and 4e was that this wealth directly correlated with personal power by way of magic items. 13k gp...
Oct 9, 2025
S
Staffan
replied to the thread
AD&D 2E
Edition Experience - Did/Do you Play AD&D 2E? How Was/Is It?
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I'm not saying 3e was anywhere near perfect, but at least it was consistent in its complexity. (And don't forget how that mass bull's...
Oct 9, 2025
S
Staffan
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
10 minutes for a combat seems extremely fast for anything that (a) uses a battle map and (b) is more interesting than "there's an orc in...
Oct 9, 2025
S
Staffan
reacted to
Mirrorrorrim's post
in the thread
D&D General
Weapons should break left and right
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Like
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I would not mind a weapon breakage subsystem introduced in a Dark Sun campaign book, because metal weapons are rare. That could be fun...
Oct 9, 2025
S
Staffan
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Yes, it's subjective, but considering the number of people who aren't playing it with 20 rounds of fighting per day I think I have some...
Oct 9, 2025
S
Staffan
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
True. That doesn't make it a good choice, though. Attrition-based adventuring was an issue back in 3e (which had a similar set of...
Oct 9, 2025
S
Staffan
added the media item
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General
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Oct 9, 2025
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Staffan
replied to the thread
AD&D 2E
Edition Experience - Did/Do you Play AD&D 2E? How Was/Is It?
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It's not an issue in the same way that a hole in the floor in your home isn't an issue. I mean, you know it's there, and you can easily...
Oct 9, 2025
S
Staffan
reacted to
Gradine's post
in the thread
AD&D 2E
Edition Experience - Did/Do you Play AD&D 2E? How Was/Is It?
with
Like
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This is the point that always gets lost in THAC0 arguments. They often come down to trying to measure just how difficult/easy or complex...
Oct 8, 2025
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