Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
What's New?
Latest activity
Register
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
tetrasodium's latest activity
tetrasodium
reacted to
Micah Sweet's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Haha
.
Are they surprised that they find that stamina in exactly the same way every morning?
Oct 11, 2025
tetrasodium
reacted to
Micah Sweet's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
A perfectly acceptable stance to take at your table. Thank you for making your subjective personal feelings on this matter clear.
Oct 11, 2025
tetrasodium
reacted to
Micah Sweet's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
I could not disagree more. Who says the game's rules assume heroism (by which I assume you mean moral heroism)? And there is no reason...
Oct 11, 2025
tetrasodium
reacted to
Lanefan's post
in the thread
D&D General
5e System Redesign through New Classes and Setting. A Thought Experiment.
with
Like
.
In that case, don't mention or even allude to the roles anywhere in the final version; because you just know that if you do mention them...
Oct 11, 2025
tetrasodium
reacted to
AnotherGuy's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
You may want to check the OP and @Charlaquin's post #7
Oct 11, 2025
tetrasodium
reacted to
Charlaquin's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Wow, 20 rounds of combat between long rests, with combats assumed to last about 3 rounds means they were expecting approximately 6 or 7...
Oct 11, 2025
tetrasodium
reacted to
Lanefan's post
in the thread
D&D General
5e System Redesign through New Classes and Setting. A Thought Experiment.
with
Like
.
Disagree. The mechanics are bad specifically because they weren't designed to take the 5 minute adventuring day into account. Wise...
Oct 11, 2025
tetrasodium
reacted to
Zardnaar's post
in the thread
D&D 5E (2024)
The Great Wizard Extinction.
with
Like
.
It is kinda funny seeing the narrative pushed along the lines that wizards are OP. Im seeing the great wizard extinction event. The...
Oct 11, 2025
tetrasodium
reacted to
Zardnaar's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Some final thoughts on 3.5. I had around 50 books for it. I didn't have all tge required books for sne of the power builds. BUT look...
Oct 11, 2025
tetrasodium
reacted to
Jacob Lewis's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
They absolutely do, though — D&D is explicitly branded as “the world’s greatest roleplaying game” and continuously positioned as the...
Oct 11, 2025
tetrasodium
replied to the thread
D&D General
5e System Redesign through New Classes and Setting. A Thought Experiment.
.
That 100% aligns with my experience. For all the lip service given to the idea that people just need to up their GM game and design...
Oct 11, 2025
tetrasodium
reacted to
Steampunkette's post
in the thread
D&D General
5e System Redesign through New Classes and Setting. A Thought Experiment.
with
Like
.
It's great that you've seen it as a matter of bad adventure design. But the ability to Nova/Alpha your most powerful abilities into the...
Oct 11, 2025
tetrasodium
reacted to
Stalker0's post
in the thread
D&D General
5e System Redesign through New Classes and Setting. A Thought Experiment.
with
Like
.
That is kind of like saying I don't really want my car fixed because I'm unwilling to go on youtube, learn how to rebuild an engine, buy...
Oct 11, 2025
tetrasodium
reacted to
Jacob Lewis's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Love
.
I think there’s a lot of unexamined assumption in that framing. You’re describing an idealized table of close friends who all share...
Oct 11, 2025
tetrasodium
reacted to
Crimson Longinus's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Love
.
To reiterate: if the rules incentivise unfun gameplay, it is a rules issue, not a player issue. In well a designed game playing...
Oct 11, 2025
Top