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tetrasodium's latest activity
tetrasodium
reacted to
Paul Farquhar's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Yes it is. And Mearls admits it himself in the original article.
Oct 13, 2025
tetrasodium
reacted to
Retros_x's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
This. I hope nobody is really surprised about that it literally is stated in the DMG. No they are not overlooked. In the DMG it clearly...
Oct 13, 2025
tetrasodium
reacted to
Zardnaar's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Haha
.
I said no recently. Silvery Barbs spell.
Oct 13, 2025
tetrasodium
reacted to
Micah Sweet's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Love
.
I think it's less that they hadn't figured it out and more that they hadn't admitted it. Heck, WotC still hasn't. Mearls had to leave...
Oct 13, 2025
tetrasodium
reacted to
Staffan's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
I think a contributing factor is the lack of a middle ground when it comes to PC resources. 4e has powers that can be used at-will, per...
Oct 13, 2025
tetrasodium
reacted to
Zardnaar's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
That can take time though or be frustrating/morimg. 6-8 fights its 2 or 3 sessions just combat.
Oct 13, 2025
tetrasodium
reacted to
Zardnaar's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Some have explicit time limit eg Tomb of Annihilation. But mostly no.
Oct 13, 2025
tetrasodium
reacted to
Edgar Ironpelt's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Love
.
Players will fight this tooth and nail - and they won't be wrong to do so. As a player I would fight it tooth and nail - or more likely...
Oct 13, 2025
tetrasodium
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
The PCs are special narrative helps feed confirmation bias and reject any evidence to the contrary stepping up to the wall of "it's...
Oct 12, 2025
tetrasodium
reacted to
Micah Sweet's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Rival adventurers. Now that's the way to generate time pressure! Really strains the "PCs are special" paradigm though.
Oct 12, 2025
tetrasodium
reacted to
Micah Sweet's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Unfortunately for some folks here, I feel this has to remain a table issue unless WotC can be convinced that there's money in promoting...
Oct 12, 2025
tetrasodium
reacted to
Micah Sweet's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Of course, it's always possible that the players are having fun with the nova loop and 5mwd, but the GM wants something else. That's...
Oct 12, 2025
tetrasodium
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
I believe I've flatly stated that bold bit more than once while pointing out that the players feel entitled to those rests because they...
Oct 12, 2025
tetrasodium
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
The players doing it are having fun. Usually those players are A: a warlock/hexadin/etc who gets to throw out fireball smite or...
Oct 12, 2025
tetrasodium
reacted to
Micah Sweet's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Love
.
Yup. I feel this set-up is distressing common, and the social contract combined with the official rules puts pressure on the GM to...
Oct 12, 2025
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