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tetrasodium's latest activity
tetrasodium
reacted to
Minigiant's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Didn't say you go back to town. I said you clear and area then rest. Your abilities recharge quickly but you don't get back to full...
Oct 19, 2025
tetrasodium
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
That was so much the case that iirc early AL "seasons" when "dm reward points" were a bad idea still in use offered it offered playing...
Oct 19, 2025
tetrasodium
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
My experience was pretty identical to @overgeeked . Most§ of my players were older millennials fellow xenniels genxrs and even a few...
Oct 19, 2025
tetrasodium
reacted to
overgeeked's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
I have. Met them in droves when running 5E. It‘s one of the many reasons I quit running it. The players pushed to rest as often as...
Oct 19, 2025
tetrasodium
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
I refuse to unpack this fisking but will say that Oathbreaker is a subclass on page 97 of the DMG. It may or mat not have fallen a bit...
Oct 19, 2025
tetrasodium
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
except that we live in a world where this is a reality When players come to the table to play a modern ttrpg already familiar with...
Oct 19, 2025
tetrasodium
added the media item
1760825448955.png
to
General
.
Oct 19, 2025
tetrasodium
added the media item
1760824766339.png
to
General
.
Oct 19, 2025
tetrasodium
reacted to
Scott Christian's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Love
.
Post it then. Please. It should be easy. Show me where they discounted the advice in the DMG.
Oct 19, 2025
tetrasodium
reacted to
James Gasik's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
On the other hand, some adventures are basically static, and have no ability to react to the player's actions. Acererak's Tomb of...
Oct 19, 2025
tetrasodium
reacted to
Lanefan's post
in the thread
D&D General
5e System Redesign through New Classes and Setting. A Thought Experiment.
with
Like
.
The problem isn't balance in itself, the problem is that the balance was achieved through same-ness. When one class looks mechanically...
Oct 18, 2025
tetrasodium
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
No because the GM needs to be able to hold credible problems or that bold bit only matters as far as players choose to allow it to...
Oct 18, 2025
tetrasodium
replied to the thread
D&D General
5e System Redesign through New Classes and Setting. A Thought Experiment.
.
I don't think that's accurate with 5e because warlock /monk players approaching the game from a video game mentality can push hard for a...
Oct 18, 2025
tetrasodium
reacted to
Steampunkette's post
in the thread
D&D General
5e System Redesign through New Classes and Setting. A Thought Experiment.
with
Like
.
I'd rather WotC be a privately owned business rather than one arm of a massively publicly traded company. It'd still be the 800lbs...
Oct 18, 2025
tetrasodium
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Why did you quote my post asking for the point where it will actually matter and simply restate the empty assertion? I'll use a picture...
Oct 18, 2025
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