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Theory of Games's latest activity
Theory of Games
replied to the thread
D&D 5E (2024)
Should a general Adventurer class be created to represent the Everyman?
.
This looks like a strong starting point. Some questions: What do we think about replacing gained Feats with ASI instead? Or, perhaps...
May 15, 2025
Theory of Games
reacted to
Minigiant's post
in the thread
D&D 5E (2024)
Should a general Adventurer class be created to represent the Everyman?
with
Like
.
People would see Doug as lucky but they wouldn't see Doug as special because nothing Doug does in reality looks special. Nor does Doug...
May 15, 2025
Theory of Games
reacted to
Remathilis's post
in the thread
D&D 5E (2024)
Should a general Adventurer class be created to represent the Everyman?
with
Like
.
I think then you have the two basic answers, assuming you are designing a class that can match the other 14 in terms of output. A...
May 15, 2025
Theory of Games
reacted to
bmfrosty's post
in the thread
OSR
Adventures Dark and Deep Core Rules 2nd Printing
with
Like
.
I looked at it and moved on. It looks good if AD&D is your game of choice though. I'd rather reduce complication more than anything...
May 15, 2025
Theory of Games
reacted to
LordBP's post
in the thread
OSR
Adventures Dark and Deep Core Rules 2nd Printing
with
Like
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I own most of them (Shadowdark, Adventures Dark and Deep, Swords and Wizardry, Dungeon Crawl Classics, Labyrinth Lord, Castles and...
May 15, 2025
Theory of Games
reacted to
Nikosandros's post
in the thread
OSR
Adventures Dark and Deep Core Rules 2nd Printing
with
Like
.
Yes, it is an evolution of post-UA AD&D 1e. Loads of options and crunch. It has also back-ported Gary's skill system which he introduced...
May 15, 2025
Theory of Games
reacted to
Mannahnin's post
in the thread
OSR
Adventures Dark and Deep Core Rules 2nd Printing
with
Like
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My understanding is that Adventures Dark and Deep is at base a What If? alternative universe concept of what if Gary Gygax had stayed at...
May 15, 2025
Theory of Games
replied to the thread
For those who don't play D&D (or its clones), what keeps you engaged with EN World?
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Yeah, like that @Morrus 🤓 I forget I'm usually browsing the whole site. There's just a lot of D&D and that's expected.
May 15, 2025
Theory of Games
replied to the thread
D&D General
Would You Play High Level (12-15);Wiith Pre Generated Characters? Mostly 5.0/5.5 but theoretically any edition.
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Which games exist in theory?
May 15, 2025
Theory of Games
replied to the thread
For those who don't play D&D (or its clones), what keeps you engaged with EN World?
.
Game & character design chatter. Unfortunately most of it centers on D&D. There's so many other games. I won't cap tho: I like how some...
May 15, 2025
Theory of Games
reacted to
MNblockhead's post
in the thread
For those who don't play D&D (or its clones), what keeps you engaged with EN World?
with
Like
.
Is it the long-form, discussion forum format, or mostly just better moderation. Come to think of it, I think good moderation is more...
May 15, 2025
Theory of Games
reacted to
MNblockhead's post
in the thread
For those who don't play D&D (or its clones), what keeps you engaged with EN World?
with
Like
.
Even with a full-time work budget, I've had to avoid impulse buying, esp. with Kickstarters. Living abroad for 5 years and then moving...
May 15, 2025
Theory of Games
replied to the thread
Most influential RPG
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The OP lists Vampire. Why, I'm not sure.
May 15, 2025
Theory of Games
replied to the thread
D&D General
Would You Play High Level (12-15);Wiith Pre Generated Characters? Mostly 5.0/5.5 but theoretically any edition.
.
I've run high-level (17th) D&D (PF1e) in the past. The PCs were literally superheroes. Like I could convert them over to Mutants &...
May 15, 2025
Theory of Games
replied to the thread
Most influential RPG
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An influential ttrpg impacts how other ttrpgs are designed. Usually the influential ttrpgs is copied by other designers. Like how D&D...
May 15, 2025
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