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Theory of Games's latest activity
Theory of Games
reacted to
Corinnguard's post
in the thread
D&D General
A D&D Swashbuckler Class
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There was a Dragon magazine article during the 3e era where you could make a Swashbuckler from any of the classes in D&D. The article...
May 16, 2025
Theory of Games
reacted to
Fenris-77's post
in the thread
Shadowdark
Shadowdark General Thread [+]
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I don't think it would be too hard, the mechanics are pretty similar.
May 16, 2025
Theory of Games
reacted to
aco175's post
in the thread
How do you handle gems as a GM?
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I had a player last night asking a NPC if they could be paid in black pearls worth 500gp for a job, He just got 6th level spells and...
May 16, 2025
Theory of Games
reacted to
Stormonu's post
in the thread
How do you handle gems as a GM?
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Most of the times I name the gem, but ask for a skill check to identify value. Makes things like having proficiency in Gemcutter's...
May 16, 2025
Theory of Games
reacted to
Zardnaar's post
in the thread
D&D 5E (2024)
Rate My Encounters for Level 9 PCs
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Party Size will be 6. Running RAW more or less from the 5.5 MM Can tweak as required as it is for Sunday. Backdrop is dead three...
May 16, 2025
Theory of Games
replied to the thread
D&D 5E (2024)
Rate My Encounters for Level 9 PCs
.
This is outstanding! I'll probably steal some of it for an upcoming campaign 😃
May 16, 2025
Theory of Games
reacted to
Mephista's post
in the thread
D&D 5E (2024)
Should a general Adventurer class be created to represent the Everyman?
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I kinda get the feeling that this Everyman class is pretty human-centric with a dash of halfling. Like, elves. All elves, gnomes and...
May 15, 2025
Theory of Games
reacted to
M.T. Black's post
in the thread
Magazines
Dragon Reflections #92
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Love
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Dragon Publishing released Dragon #92 in December 1984. It is 100 pages long and has a cover price of $3.00. This issue features...
May 15, 2025
Theory of Games
replied to the thread
Shadowdark
Shadowdark General Thread [+]
.
Thanks again! You've produced some cool content for SD so another question: how easy or difficult could it be to port BECMI rules over...
May 15, 2025
Theory of Games
reacted to
Fenris-77's post
in the thread
Shadowdark
Shadowdark General Thread [+]
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Like
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There's a Merchant class and a Lancer class. The Lancer is an adaptation of the Desert Rider class from Cursed Scroll to fit the...
May 15, 2025
Theory of Games
reacted to
Bae'zel's post
in the thread
Shadowdark
Shadowdark General Thread [+]
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Like
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Well I decided to upgrade to the Premium slipcase. I really do enjoy this game and use it more (especially to introduce newcomers to the...
May 15, 2025
Theory of Games
reacted to
aco175's post
in the thread
What do you, personally, need a system to do for you?
with
Like
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Don't they die if they stop flying? Makes getting them to line up at the start of the joust hard. I have been trying to work on a...
May 15, 2025
Theory of Games
reacted to
Pedantic's post
in the thread
What do you, personally, need a system to do for you?
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I settle for generic resolution (GM picks difficulty from scale, player rolls appropriate modifier), because it's what's taken over the...
May 15, 2025
Theory of Games
reacted to
Bae'zel's post
in the thread
What do you, personally, need a system to do for you?
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Like
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Oops I forgot to reply about social systems. Again I like the baseline approach, but I don't mind extra things like relationship...
May 15, 2025
Theory of Games
reacted to
soviet's post
in the thread
What do you, personally, need a system to do for you?
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I don't think I have a single 'want' here. I want different systems for different things. I like Rolemaster and I also like Other Worlds...
May 15, 2025
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