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Voidmoji's latest activity
Voidmoji
reacted to
Willie the Duck's post
in the thread
Will the complexity pendulum swing back?
with
Like
.
To complicate the discussion a little bit more (sorry), what GURPS ends up incentivizing you do can increase this 'slow to operate'...
Oct 1, 2025
Voidmoji
reacted to
Micah Sweet's post
in the thread
Will the complexity pendulum swing back?
with
Like
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I see no reason for battle here. Rules-light games being more popular, for very understandable reasons, has nothing to do with whether...
Sep 30, 2025
Voidmoji
reacted to
Reynard's post
in the thread
Will the complexity pendulum swing back?
with
Like
.
To me, this seems to exemplify the (false) assertion that TTRPGs are storytelling tools first, as opposed to game engines first...
Sep 30, 2025
Voidmoji
reacted to
pawsplay's post
in the thread
Will the complexity pendulum swing back?
with
Like
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I think sometime in the 2010s, complexity stopping being a pendulum. We are in a state of permanent diversity.
Sep 29, 2025
Voidmoji
reacted to
Deset Gled's post
in the thread
D&D General
Weapons should break left and right
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Like
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Legend of Zelda: Breath of the Wild could have been one of the best video games of all time. But the constantly breaking weapon system...
Sep 28, 2025
Voidmoji
reacted to
Micah Sweet's post
in the thread
D&D General
Hit Points are a great mechanic
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Like
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Of course, all of this assumes that purpose of play is to create a narrative, with the PCs as main characters, which naturally means...
Sep 28, 2025
Voidmoji
reacted to
Micah Sweet's post
in the thread
D&D General
Hit Points are a great mechanic
with
Like
.
What helps/hurts immersive roleplaying for you, personally.
Sep 26, 2025
Voidmoji
reacted to
Micah Sweet's post
in the thread
D&D General
Hit Points are a great mechanic
with
Like
.
Also worth noting that immersion and storytelling pacing are not the same thing, nor should telling a story be assumed as the primary...
Sep 26, 2025
Voidmoji
reacted to
Micah Sweet's post
in the thread
D&D General
Hit Points are a great mechanic
with
Like
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It absolutely is a personal preference thing. Please don't tell me how I feel and what helps me with immersion.
Sep 26, 2025
Voidmoji
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Alzrius's post
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D&D General
Hit Points are a great mechanic
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For a limited time, DriveThruRPG is offering a special Outright International Roll20Con 2025 Bundle, with over $200 worth of RPGs being...
Sep 26, 2025
Voidmoji
reacted to
Micah Sweet's post
in the thread
D&D General
Hit Points are a great mechanic
with
Like
.
Complexity may destroy your immersion, but not everyone's (certainly not mine), so that's not a fair statement to make as a...
Sep 26, 2025
Voidmoji
reacted to
EzekielRaiden's post
in the thread
D&D General
Hit Points are a great mechanic
with
Love
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Hit points are a good mechanic. But Healing Surges added on? That combo is a great mechanic. Because now you can have your cake and eat...
Sep 26, 2025
Voidmoji
reacted to
pawsplay's post
in the thread
Sell me on Savage Worlds
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I resigned from the official licensees program.
Sep 26, 2025
Voidmoji
reacted to
dbm's post
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What gets me playing Draw Steel and not Pathfinder 2e?
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Draw Steel is billed as a tactical, heroic, cinematic, fantasy game. They even suggest other games to try if you don’t want to play a...
Sep 23, 2025
Voidmoji
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The Soloist's post
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[General Discussion Q&A] Shadow of the Weird Wizard [+]
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My POD books arrived today. They look great. Hardcover, standard printing.
Sep 17, 2025
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