Where are all the great spy RPGs?

billd91

Not your screen monkey (he/him)
I think things have also declined for spy genre games because the Cold War is over - the great and relatively stable background setting is gone. If you want to run a game still in it, it's now historical and we all know how things ultimately turned out. Today's world of espionage, if you want the game to resonate with the players and use the basic knowledge they have, is a lot weirder and more confusing.
 

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JesterOC

Explorer
I did love Spycraft, I also like the idea of Leverage, but none of my friends want to play Spy games anymore so we never played it. I hear Gumshoe games like Nights Black agents, are good for spy games.

Spy games are tough on players, at least they are tough on my players. In the movies it all looks so obvious, but when the players come across a building with a security system, it puts a burden on them to remember how to get by it. Leverage had a class type that was perfect for that. They could retcon how they HAD already placed countermeasures in ahead of time. It seemed like a great way to allows the players minimal planning time, and maximum execution time.
 

schnee

First Post
Spy stuff used to be about human incursion.
That's obsolete now. The game would be:

'I aim the spy satellite at the license plate'
'I search the NSA database for (Villain)'s phone calls, using (query string) to find (meta data)'
'I press the button to have the drone blow up the car'

booooooooooooooring
 

Dannyalcatraz

Schmoderator
Staff member
Supporter
Spy stuff used to be about human incursion.
That's obsolete now. The game would be:

'I aim the spy satellite at the license plate'
'I search the NSA database for (Villain)'s phone calls, using (query string) to find (meta data)'
'I press the button to have the drone blow up the car'

booooooooooooooring
Y'know...

Something like that might work as a card or board game...
 

Jer

Legend
Supporter
Spy stuff used to be about human incursion.
That's obsolete now. The game would be:

'I aim the spy satellite at the license plate'
'I search the NSA database for (Villain)'s phone calls, using (query string) to find (meta data)'
'I press the button to have the drone blow up the car'

booooooooooooooring

This is why the Burn Notice-type model works pretty well. You're an ex-spy who doesn't have access to anything but skills and maybe some contacts who are still willing to do you some favors.

Nights Black Agents is good at this - being a burned spy who has been burned because you got too close to figuring out that vampires were secretly running your agency is an instant story setup.

There's also the option of making it a period piece - set it in the 1960s or the 1980s and you're good to go even without the burned spy angle.
 

aramis erak

Legend
Spy stuff used to be about human incursion.
That's obsolete now. The game would be:

'I aim the spy satellite at the license plate'
'I search the NSA database for (Villain)'s phone calls, using (query string) to find (meta data)'
'I press the button to have the drone blow up the car'

booooooooooooooring

Real HumInt is still
  1. go place under fake identity that's been backstopped,
  2. make suitable friends,
  3. get information by exploiting one or more of
    • laxity
    • greed
    • pride
    • lust
  4. send anything even vaguely relevant back by the most secure means available
  5. Analysts go over your data
  6. Analysts have controller send you specific requests
  7. Are you discovered, compromised, or burned?
    If not, go back to 3

Makes for great novels, and occasionally decent movies, but its not great for group RP.

Most Spy novels are not so much espionage, but "HumInt Opponent Asset Negation"... also called wetwork, assassination, kidnapping, counter-intelligence, and/or counter-counter-intelligence. The "Here's the target, deny his use to the enemy." If it's in Enemy territory, and the target is in counter intel, that's counter-counter-intelligence.

Sometimes, it's just "buy the right prostitute for the target's use, film it, then leak it to the net to put them into public scandal mode... Especially when the host society has MAJOR issues with either prostitution and/or same sex attraction.

Sometimes, it's "Terminate with extreme prejudice" - another phrase for same being, "Make certain they are dead in a very messy way." Like handing an operative a dossier and 3 grenades...
 

GMMichael

Guide of Modos
Spies can work with a party if you take the spy part loosely and run something in the style of Leverage or Mission Impossible but, yeah, you need to work to get everyone involved more or less equally.

This is worth discussing (maybe not in this thread?). What spy actually works alone? Even James Bond has a female counterpart, comic relief, and HQ contact at most times. Danny laid out a good list, and I'm not sure there's a difference between his and the usual fighter-cleric-rogue-wizard list.

If you have the type of group that loves to charge into battle, wisdom be damned, then there's a difference.

Besides that, what is the spy equivalent of FCRW? Didn't the A-team do it best? They had (according to Wikipedia) the disguise expert, the acquisition expert, muscle/mechanic, and pilot.
a-team-poster.jpg
 


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