ZEITGEIST Combat Balancing in PF


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Andrew Moreton

Adventurer
Yes you can control and set anything in the software, much more flexible than a pdf , It is not perfect but I would not run a PF game without it. If I end up running PF2 or SF I will get the later version for those games
 

The Pathfinder 1e version of the Zeitgeist adventure path is particularly egregious because almost all of the NPCs and monsters are statted extremely conservatively. I dare say that it is easier than even a typical Paizo Adventure Path.

If you are running the Pathfinder 1e version and you want to see some actual challenge in combat encounters, then you had best ready yourself to rewrite NPCs and monsters nearly from scratch.
 

gideonpepys

Pay no attention to that man behind the curtain.
If it means anything, my players dropped Rufus Hammerton in round 1 too, and we were playing 4e back then. Happens some time.

Been looking at PF2 lately and I like what I see. I'd love to have run Zeitgeist in that system. It looks ideal.
 

Crispy120286

Explorer
@gideonpepys! Haven't seen you on the forums since your epic conclusion of your campaign!
Question for you sir, Didn't you switch over to Fate half way through? How well did that work out? Which edition did you use? Maybe it wasn't you, but I remember one of the completed campaigns did. I was gifted the Fate Core book for Christmas so i'm curious about how difficult it would be. I don't think I would however.
 

gideonpepys

Pay no attention to that man behind the curtain.
It was the Cypher System we switched to. Oddly, I wouldn’t recommend it and would much prefer to have stuck to a crunchier system, but the idea was to compromise with some of my players who prefer to focus on story, and enable me to run the game without extensive conversion work. (I got to the point where I could convert on the fly and use the 4e stat blocks as I went.)

Still wish we’d finished in 4e but the combats... took... too... long...

(We were very lucky to get our campaign in under the lockdown wire as we haven’t gamed in person since.)
 

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