Voadam
Legend
I've done it differently for different campaigns. I usually go more open with lots of options including 3rd party stuff but I have restricted it for my last two campaigns. One was the Carrion Crown gothic horror adventure path where I said classic D&D races and human-ish ones (half humans that look fairly human) to fit the D&D gothic horror aesthetic and mood, I would not have allowed a dragonborn. As it was the party was mostly human with one half-elf and one half orc, which worked great. My current one is Iron Gods adventure path where it is basically Thundarr the barbarian with sci-fi stuff thrown in and plenty of monster tribes, so we have a human barbarian who is a werewolf (human druid), a human barbarian werebear (shifter barbarian), a robot embryonic google (warforged artificer) and a dragon cult lay person (kobold bard) which seems to fit the Thudarr theme.
In the past I have had parties with wildly different races, like the no eyes but blindsight Ilonis, a tiger man hsiao, dog person dover, and other non WotC options.
In the past I have had parties with wildly different races, like the no eyes but blindsight Ilonis, a tiger man hsiao, dog person dover, and other non WotC options.