Hexmage-EN
Legend
As characters get higher in level and more specialized it becomes more important to design them with what your party is capable or not capable of in mind. Some parties will be more powerful than others in general, and some may be much more effective than the average in certain situations.Currently at level 11 and finding it increasingly difficult to come up with balanced fun encounters.
I also stopped caring as much about CR and encounter balance the farther I went. Most encounters were either Hard or Deadly, and I always encouraged the party to stock up on healing items and scrolls to supplement their resources while also emphasizing that if things go south they can always try to flee (which happened multiple times, such as when a small group of pit fiends appeared or when the party was facing down an oncoming Tsunami after getting Meteor Swarmed by Mephistopheles).