Yes, I'd also like to check that out when it releases!
Another thing about FASERIP that I recall was a downside for some was that attacks did static damage (unless I'm remembering it wrong?). So you either knew exactly how many hits you could land on Green Goblin to take him down, or your Incredible (40) lightning attack had no chance of getting through Potassium Man's Amazing (50) armor. But it's been a while since I played.
(I think the group I played with a house-rule that a yellow or red result shifted up your attack damage...)
Without going into too much detail, how does Astonishing Heroes handle attacks, damage vs armor?