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  1. doctorbadwolf

    D&D 5E My Five Favorite Things From The Wild Beyond The Witchlight

    I have the City of Nocturne, which exists concurrently in all three planes. It’s always night, there.
  2. doctorbadwolf

    D&D 5E Preview Witchlight's New Rabbit People

    Yeah we have multiple birds, multiple cats, turtles, and way more in past editions.
  3. doctorbadwolf

    D&D 5E Preview Witchlight's New Rabbit People

    But this is a you thing. They’re not bunnies, they’re hare-people. Like, look at the actual art. There is a long history of taking animal-folk seriously. I genuinely don’t understand why some folks find it so difficult.
  4. doctorbadwolf

    D&D 5E Preview Witchlight's New Rabbit People

    yikes. Laughing a bit at the idea that having rabbit people makes the game less serious or more cartoon-like. The fact you think the game is worse for not having sex slaves as a published point of conflict is very…privileged.
  5. doctorbadwolf

    D&D 5E Preview Witchlight's New Rabbit People

    Not at all, but ok
  6. doctorbadwolf

    D&D 5E Preview Witchlight's New Rabbit People

    4e had hengeyokai, which included tanuki IIRC, as well as several others.
  7. doctorbadwolf

    D&D 5E Angels/Celestials of Different Races

    One idea I have for a world is to give them complete non-humanoid appearance, and state explicitly that the least mind-bending appearance they can easily take on is basically a blurry impossibility that will give you a headache if you stare. To dig in a bit, what I mean is, Planetar might...
  8. doctorbadwolf

    D&D 5E Preview Witchlight's New Rabbit People

    Gonna have to make a haregon fighter with a spear. Final Fantasy Dragoon Knight style.
  9. doctorbadwolf

    D&D 5E Preview Witchlight's New Rabbit People

    I just think of the very cavalier wandering mercenary rabbit-ladies from a short story by Saladin Ahmed. That and Final Fantasy rabbit warrior ladies. I hope heroforged gets better rabbit faces at some point. The one they have is just creepy more than anything. I had to give the...
  10. doctorbadwolf

    D&D General Weekly Wrecana : The Three Pilasters of D&D 4 parts

    Determination via a check is more fun than simple “doing XYZ takes so much time and resources”. If time is limited, and downtime has multiple things you could be doing that take time and result in a benefit, time matters. If gold/money has value to the PC, usually by way of being required to...
  11. doctorbadwolf

    D&D General Weekly Wrecana : The Three Pilasters of D&D 4 parts

    The relationship mechanics aren't a great example of rolling without risk, sure. Was kinda talking about two different things, though. Fair enough, I simply disagree. To me, it is more fun to make a few checks when crafting a magic item to determine how much time it takes and how much it costs...
  12. doctorbadwolf

    D&D General Weekly Wrecana : The Three Pilasters of D&D 4 parts

    IMO/IME most players enjoy rolling dice, even when they aren’t there to determine whether a thing succeeds, or the scenario doesn’t involve any real risk. For an interlude, my thought is to use dice to determine some of the details and consequences of what the PCs are doing, things like how...
  13. doctorbadwolf

    D&D General Weekly Wrecana : The Three Pilasters of D&D 4 parts

    It’s wild how well this maps to my own philosophy on TTRPGs.
  14. doctorbadwolf

    D&D General D&D Combat is fictionless

    Arming sword isn’t really the D&D longsword. I’m talking “bastard sword”, which is primarily used two handed, and is much faster than people think. Because the thing weighs next to nothing compared to the trained wielders strength (partly due to balance), and the way leverage works. There is...
  15. doctorbadwolf

    D&D 5E I apologize over my reaction to FR canon changes

    Could be that it’s a product of how real experiences are, and how our brains don’t really distinguish between an event in a game and an event in real life. You slew the dragon. Your attachment to Silverymoon and it’s denizens from that campaign 20 years ago is real. They just happened and matter...
  16. doctorbadwolf

    D&D General D&D Combat is fictionless

    Then TTRPGS are always gonna disappoint a bit. For instance, speed factors tend to treat a knife as faster than a longsword, which is simply not true. We are all just hunting down the level and type of abstraction to works best for us.
  17. doctorbadwolf

    D&D Movie/TV D&D Movie: Action Packed, Funny as Hell

    Even when I was 14 I never had a D&D game play out anything like that. No.
  18. doctorbadwolf

    D&D General What's the Most Valuable DM Prep Between Campaigns?

    I start working on what the players want. My players always have a hundred PC concepts each at any given time, so that is fairly easy. And I am always talking about campaign ideas, so I can just kinda go “hey y’all wanna do Space Fantasy, Islands World, another Eberron game, or take a break...
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