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  1. Jay Murphy1

    D&D General D&D's Evolution: Rulings, Rules, and "System Matters"

    https://www.drivethrurpg.com/product/186662/USR-Sword--Sorcery
  2. Jay Murphy1

    D&D General D&D's Evolution: Rulings, Rules, and "System Matters"

    Highly disagree. publishing a rpg is as easy as offering PDFs and POD copies. Drivethru or Lulu will print it and ship it and collect the money. The creator doesn't have to do anything.
  3. Jay Murphy1

    D&D General D&D's Evolution: Rulings, Rules, and "System Matters"

    This one was slapped together in an evening by another person Chaosium was just house ruled DnD with a percentile skill system and is one of the most successful game companies out there. The concept of a roleplaying game took an incredibly talented and created person to discover, but once...
  4. Jay Murphy1

    D&D General D&D's Evolution: Rulings, Rules, and "System Matters"

    Example of someone writing a roleplaying game.
  5. Jay Murphy1

    D&D General D&D's Evolution: Rulings, Rules, and "System Matters"

    I'm saying writing a roleplaying game isn't all that difficult.
  6. Jay Murphy1

    How do you keep your GM notes?

    I record all my game sessions so this is my ultimate notebook of what actually occurred. By the time I've edited the audio into a listenable format I've got the whole session pretty much memorized so I spend less time on prep and more time daydreaming what the villains are plotting/doing. I use...
  7. Jay Murphy1

    Vanishing Tower - The Douglas Cole Interview part 1

    Douglas Cole of Gaming Ballistic is out promoting his company's latest release Tower of the Moon and he takes the time to slum it around at the Vanishing Tower! This is part one of the interview where we get off into many roleplaying topics including the evolution of his 5th Edition fantasy...
  8. Jay Murphy1

    D&D General D&D's Evolution: Rulings, Rules, and "System Matters"

    No it isn't. There is no equivalency between writing a novel and writing up some rules to adjudicate a role playing session. Have you tried writing a novel? Have you tried writing a set of role playing game rules? If you try you will find the difficulty level between the two is extremely vast...
  9. Jay Murphy1

    D&D General D&D's Evolution: Rulings, Rules, and "System Matters"

    "transparency over illusionism, improvisation and collaboration over extensive rules and prep. These all seem like an extension of OSR principles, " I'm stealing this! Great explanation of what great play looks like for both players and game masters. The degree in which this occurs at the table...
  10. Jay Murphy1

    D&D General D&D's Evolution: Rulings, Rules, and "System Matters"

    Creating a roleplaying game is dead simple. A 16 year old kid wrote Flashing Blades. The "skilled" profession of game design may be desired and required for board games, because a board game can be created which is broken. But designing a roleplaying game is incredibly simple. Roleplaying, at...
  11. Jay Murphy1

    OSR Wilderness Gaming Fundraiser

    GoFundMe has been set up to make this project see the light of day, please read on what and why this is for. I was back in the White Mountains of New Hampshire three weeks ago and on the many miles I hiked I passed once again through the Greenleaf and Zealand Falls huts. The AMC hut system is...
  12. Jay Murphy1

    Can you name a good fantasy TTRPG that's not D&D?

    The DIY Conan inspired USR Sword & Sorcery!
  13. Jay Murphy1

    D&D General Has the meaning of Roleplaying changed? my own thought.

    Sophistication in my sphere of thought and language is in an artistic sense. I've painted long enough I know how to use the materials; form, texture, color, "effectively". All that means is becoming conscious of ability. You can recognize the lines of discovery you have yet to cross, and you...
  14. Jay Murphy1

    Systems Where You Dread Running Combat

    Low performance or low ability does not equal malevolence. I'm not saying if someone has poor DM skills they are "bad" people. Though most people take criticism in that way.
  15. Jay Murphy1

    D&D General Has the meaning of Roleplaying changed? my own thought.

    Please don't take being direct as hostile tone. You read to much into that. I'm just being clear instead of wishy-washy.
  16. Jay Murphy1

    D&D General Has the meaning of Roleplaying changed? my own thought.

    I remember that. I always looked for questions of Read Magic. I had a difficult time trying to figure out how to use it per the description. Moldvay mind-****** me on that one. Mod Edit: Language.
  17. Jay Murphy1

    Systems Where You Dread Running Combat

    Are you playing combat out on a map or battle map with dioramas and tracking movement rates in detail? I run DnD strictly theater of the mind and distances and range are approximated. Combat in B/X is ten seconds. It easy to get agreement on what a person can do in that time frame. If I remember...
  18. Jay Murphy1

    Systems Where You Dread Running Combat

    I think it takes an ability to be self-reflective and what I like to call "the ability to get over yourself". Instead of requiring the GM to be "trustworthy" it is more fruitful, and mature, to assume good faith and look to see where one is falling down on their end to create interesting combat...
  19. Jay Murphy1

    Systems Where You Dread Running Combat

    As a game master I would not be allowed to make rulings. I found in a game of Champions roleplay would be routinely interrupted by someone digging through the book to point out a very specific rule. Usually after saying wait, let me look that up. I agree Hero is simple. 11 or less to succeed...
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