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  1. MGibster

    (+) Gaming in historical settings and dealing with values of the era

    When I run a Call of Cthlhu campaign, I like to have the cultist motivated by the same things that motivates people in the real world and they turn to the Mythos to achieve those goals. So I avoid cults trying to end the world or summoning creatures just for the sake of summoning creatures...
  2. MGibster

    (+) Gaming in historical settings and dealing with values of the era

    And we'd never have this gem!
  3. MGibster

    (+) Gaming in historical settings and dealing with values of the era

    I know John Adams considered him and Abigail to be very fortunate that all of their children survived childhood and this was in the latter half of the 1700s. I like to throw out nice little details like that in my games. Not enough to overwhelm the players, but just enough so they know they're...
  4. MGibster

    Generic Miniature Painting Thread

    I finished painting Armiger Moirax Knight. And I'm toying with the idea of selling the 6 other Armigers (different weapons) I've made just so I can buy more Armigers and paint with a similar color scheme.
  5. MGibster

    Generic Miniature Painting Thread

    Nice way to knock off the rust!
  6. MGibster

    (+) Gaming in historical settings and dealing with values of the era

    Nope. I've been doing it since before anyone talked about lines and veils.
  7. MGibster

    Sean K Reynolds on working at Paizo (and other companies)

    There was a time when TSR seemed to have a license to print money and I believe perceptions have been skewed based on the success of a few companies including Steve Jackson Games, White Wolf, Paizo, and others. I don't know about "real" money, but the fact that some companies have been in...
  8. MGibster

    Sean K Reynolds on working at Paizo (and other companies)

    If there were no money then nobody would be producing any games. I think it's safe to say that even though it's a lot easier to get your stuff out to the public these days, you've got to hit it really, really big before you can expect to make a decent amount of scratch.
  9. MGibster

    D&D in another genre would be named ...

    I think Conquistadores & Conquests might be more on the nose. A soap opera for D&D might be called Intrigue & Inamoratos.
  10. MGibster

    (+) Gaming in historical settings and dealing with values of the era

    I'm not sure many role playing games engage anything in a sophisticated fashion. That never stopped me from dealing with serious subjects from time to time though. You use the word backgrounding here but you're replying to someone who specifically said: I would say that removing is a little...
  11. MGibster

    (+) Gaming in historical settings and dealing with values of the era

    This is also a problem in settings with tons of fans and a lot of material. Star Wars, Star Trek, Warhammer 40k, BattleTech, etc., etc. I tend to roll with it and just let the GM take us wherever we need to go.
  12. MGibster

    (+) Gaming in historical settings and dealing with values of the era

    My apologies, I wasn't picking on you or calling out your vampire example in particular. It just reminded me of some rather unfortunate games that put supernatural elements behind the reasons for some heinous behavior in the past (and present in one case).
  13. MGibster

    (+) Gaming in historical settings and dealing with values of the era

    And this brings up something I'm loathed to do in a historical setting. I don't mind supernatural critters taking advantage of disasters or the evils that men inflict other others, but I don't like making them responsible for the creation of those evils.
  14. MGibster

    (+) Gaming in historical settings and dealing with values of the era

    I saw an interview with Larry Hama, who is best known as the primary writer on Marvel's GI Joe line of comics in the 1980s and created the biographical sketches for characters that found their ways into the file cards on the backs of the action figures sold by Hasbro, where he referred to the...
  15. MGibster

    (+) Gaming in historical settings and dealing with values of the era

    I have to agree with Umbran here, very few games are played that do not feature fantastical elements such as magic, super science, or something like that. There are a variety of Call of Cthulhu settings including the 1920s, 1890s, 2020s, Rome, the Middle Ages, etc., etc. but while they all have...
  16. MGibster

    (+) Gaming in historical settings and dealing with values of the era

    You just do your best and to the degree at which everyone is okay with. It's not like I ever expect a game set in the past to be 100% accurate. Come to think of it, it's not like my games set in contemporary times are 100% realistic. As I've said in other threads, I'm not looking for realism...
  17. MGibster

    (+) Gaming in historical settings and dealing with values of the era

    I'm in the same boat. I tend to prioritize fun rather than adhering to strict historical accuracy. I mean, you know, insofar as I can adhere to historical accuracy at all. Not even counting the bad aspects of the past, I think it can be very, very difficult for people to get into a similar...
  18. MGibster

    Poll: Realism Modules in Your Game

    All of my answers really depend on the game. I don't generally worry about encumbrance, but I generally make sure PCs can actually carry what they have on their person without penalty.
  19. MGibster

    Cyberpunk Red: One Year Later

    During and after the Civil War, a lot of Americans had to explore the ramifications of soldiers returning from war crippled and maimed. Most Americans were Christians back then, and believed at some point in the future they could count on being resurrected on Judgment Day. If they were buried...
  20. MGibster

    Podcast #178: Peter Speedruns the Podcast

    Didn't St. George take care of all the dragons in Morrus' neck of the woods?
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