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    D&D 5E A "Fewer" Features Variant!?! (+)

    I see. Do features like Sneak Attack and Extra Attack count as a single feature each, or does each entry on the level chart count as a separate feature?
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    D&D 5E Point buy vs roll

    I generally view Standard Array as a subset of point buy.
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    D&D 5E A "Fewer" Features Variant!?! (+)

    Is Spellcasting actually broken down into specific features, or is it a single pick that provides many different features and ways of using them as in the current rules? So do you have to pick Spellcasting as your one feature each level in order to gain additional spell slots? If you do that...
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    D&D General Rules vs. lore preferences in D&D sourcebooks?

    If you're going to do additional polls in other places, it might be worth allowing multiple votes, or adding a "Mix, dependent on the type of sourcebook" option. Setting-neutral books like Xanathar's and Tasha's, I'm happy with mostly mechanics and little lore. Exploring Eberron and other...
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    D&D 5E How do you DM Mage Hand Legerdemain and oil/acid/holy water

    I do not believe that "cannot attack" has the same meaning as "cannot take the attack action", and believe that familiars have the former restriction, not the latter. There are ways of attacking that do not require taking the attack action. Trying to weasel around the prohibitions isn't like...
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    D&D 5E Point buy vs roll

    Ah. No racial ASIs for generating ability scores. I don't see the point in floating ASIs, so I just removed them, allowed point buy to go to 16, and increased the points available.
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    D&D 5E How do you DM Mage Hand Legerdemain and oil/acid/holy water

    Indeed. It is going to hit the ground. If you want to splash a creature with the stream of oil that you're pouring out, you will need to make an attack roll. If you're prohibited from making attack rolls, you're not able to hit the creature, but the oil is still going to go on the ground. See...
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    D&D 5E Point buy vs roll

    I've seen very very few games that used rolled stats, and most of those were one-shots. All the games that I'm in are point buy. My own games use an increased point buy and no ASIs.
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    D&D 5E How do you DM Mage Hand Legerdemain and oil/acid/holy water

    No one is claiming you can't. They're just pointing out that you can't dump it rapidly and accurately on someone as an attack, because the spell specifically prohibits making attacks. You can still pour out the oil onto the ground and then light it for example. The jug of oil is not invisible...
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    WotC Can we salvage Toril?

    While this is literally the origin of several FR cultures, nowadays making fantasy cultures that are just a copy paste of real-world cultures is not well regarded.
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    D&D General how are stories infused with a race?

    What are they like personality-wise? Do they have alien thought patterns, or are they surprisingly human despite their monstrous appearance? What are they good at as a race? (Does not have to be supported by mechanics) Do they have a knack for cooking (Taste receptors in their tentacles)...
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    D&D General If you had to split up Dexterity...

    I'd probably break it down into Grace (general motor control, balance, coordination) and Reflexes (reaction speed etc.) Several of the categories I would consider being covered under Strength in 5th and other editions as well. Grace To Hit Missile Sleight of Hand Stealth Disable Device...
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    D&D 5E Silvery Barbs, how would you fix it? Does it need fixing?

    Whups. You're perfectly correct: I looked through the MM to get an idea of typical Wis Saves, decided to stick to 50:50 for simplicity's sake, and looks like I described it wrong anyway. DC would be 16 but we're assuming a +5 save bonus. By your same logic, in the first two cases of using the...
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    D&D 5E Silvery Barbs, how would you fix it? Does it need fixing?

    No, I really don't think I do for the purposes of this comparison. Remember that this side discussion is about the versatility of the spell, and that to replicate its capabilities you need very specific subclasses or other character choices. If you want to shift the goal to comparing how many...
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    D&D 5E Silvery Barbs, how would you fix it? Does it need fixing?

    No. Having SB allows you to affect any of those rolls. Therefore we need to compare with subclasses that also has options to affect each of those rolls. I have made no requirement that they have to be able to do it all at once. I don't think I've spotted this. How are they doing it? I really...
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    D&D 5E Silvery Barbs, how would you fix it? Does it need fixing?

    Much less wasteful than having to burn another action and another high-end spell slot, plus fix whatever damage that opponent inflicts on your party before your initiative comes up again. Take the Banishment example: You have already cast the spell (worth 7 SP) metamagicked with heightened spell...
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    D&D 5E Silvery Barbs, how would you fix it? Does it need fixing?

    I'm not sure if this is correct in actual play. Generally if you're throwing a spell with a saving throw, you're burning the spell slot because you think it is worth casting. This means that if you didn't think that its effect and the chance of it working is worth the cost of the spell slot and...
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    D&D 5E Silvery Barbs, how would you fix it? Does it need fixing?

    I'm thinking of either raising it's level, or breaking it down into several different spells. It has so far seem more usage (and arguably been more effective) than both Absorb Elements combined.
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    D&D 5E Casters vs Martials: Part 2 - The Mundane Limit

    Do people think that a Heroic class should have a lot of very specific capabilities, or fewer, versatile powers?
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    D&D 5E Casters vs Martials: Part 2 - The Mundane Limit

    For the people who are having conceptual issues with Dispelling Strike - Is the problem due to similarities in the name with Dispel magic, and the assumption that it would work like the spell? Is it a case that you would be fine with a suitably heroic character being able to smash magical...
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