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    D&D 5E Heroes of Hydellor

    "Odd that this one seems newer than the others," Mindra says aloud to herself. She approaches carefully and uses a dagger to try to reveal the shiny object in the decaying purse.
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    D&D 5E Heroes of Hydellor

    Since we have some time while Theremin casts his spell and we rest. Mindra will take a little bit of time to thoroughly check the area. Perception and Investigation: 1D20+10 = [9]+10 = 19 1D20+4 = [8]+4 = 12 Not the greatest rolls, but it is what it is. :) Assuming Mindra finds nothing, she...
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    D&D 5E Heroes of Hydellor

    Mindra continues to look away and looses another arrow as the creature walks through the door. Shortbow attack with disadvantage: 2D20.LOW(1)+8 = [18, 3]+8 = 11 1D6+5 = [4]+5 = 9 Dang. Missed.
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    D&D 5E Heroes of Hydellor

    It's worth a try. Mindra and Coriana can try to hold the door while you cast.
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    D&D 5E Heroes of Hydellor

    With a scream Mindra turns her head and fires blind at the creature. "There is something in here! Don't look at it! There is something wrong with it! It hurts just looking at it!" After her attack Mindra will move to her right (south) 10' and get in the corner to get out of the line of sight of...
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    D&D 5E Heroes of Hydellor

    Mindra gasps and chokes, unable to even get a scream out of her mouth. A horrible sensation passes through her, but she managed to shake it off. She raised her bow, forcing herself to try to get a shot off. Con save using an Inspiration point.: 1D20+3 = [17]+3 = 20 1D20+3 = [1]+3 = 4 Mindra has...
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    D&D 5E Heroes of Hydellor

    Mindra continued down into the darkness, staying as quite as possible. Easing up to the slightly open door she peered into the room beyond. Stealth: 1D20+11 = [2]+11 = 13 Perception with disadvantage: 2D20.LOW(1)+10 = [19, 14]+10 = 24 Well I didn't get a 1 on the stealth check. Hopefully a 13...
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    D&D 5E Heroes of Hydellor

    Mindra will join Coriana at the door and peer down into the darkness. If it seems clear she will start down staying on alert. It seems the sounds of battle are coming from inside the room, but there is no actual source correct? It is like ghostly sounds from another time or another plan that we...
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    D&D 5E Heroes of Hydellor

    Mindra spent quite a bit of time combing the ground outside the gate, in the bailey and around the tower looking for any trace of the kobolds that fled the tower. Only noticing after the fact that Theremin and Coriana were heading into the tower. Once she realized she followed quickly after. I...
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    D&D 5E Hydellor OOC

    Sorry for the unreliable posting recently. Been going through some stuff recently. Hopefully I can get back on track now. Mindra has been updated to 5th level. HP 43, AC 17, PP 20
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    D&D 5E Heroes of Hydellor

    "Agreed. I think this peace is temporary at best. If we cannot find something to give them hope of a return to the Prime then their long feud will resume."
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    D&D 5E Mordenkainens feedback.

    Actually MToF page 59 explicitly says that the Raven Queen has achieved divinity. So she is a goddess.
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    D&D 5E Comparing Monk DPR

    All sword and board or great weapon fighters I have seen enter combat without their weapons drawn unless they know the enemies will be close. Round one the fighters move and throw weapons. This will continue until melee is joined and after that it is rarely required to make a ranged attack. And...
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    D&D 5E Homebrewing the Battlemaster and Champion

    You are right about having another pool to track. Plus NotAYak's of just making the one Second Wind is valid, so switching it around seems like a good idea. How about this: Second Wind In addition to its normal benefit, add: At 5th level the hit points you regain increase to 2d10 + your fighter...
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    D&D 5E Homebrewing the Battlemaster and Champion

    I have been a lot more modest in my own additions to the Battle Master and Champion. But first, I enhance Second Wind by increasing the number of uses per short rest for all Fighters. Second Wind In addition to its normal benefit, add: You can use this feature twice between rests starting at...
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    D&D 5E Comparing Monk DPR

    And I think it is fine that the ring/cloak of protection requires attunement. They stack with everything, unlike the BoD, which explicitly does not stack with armor and shields. I haven't looked, but I'm pretty sure you can't wear multiple BoD. Just like you can't wear multiple belts or gloves...
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    D&D 5E Comparing Monk DPR

    I think it is also clear that you play a very different game compared to many others of us play when we sit down for a game of D&D. Not right or wrong, but different.
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    D&D 5E Comparing Monk DPR

    I think it is fair to say that Bracers of Defense are slightly better than a shield if you can use one and are not wearing armor, and much better if you cannot use a shield or armor at all. But they are near worthless if you can wear armor as that will almost always be better. And, of course...
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    D&D 5E Comparing Monk DPR

    As promised I went back and cleared up some mistakes and there is good and bad news. The bad news is that I was hoping to make the monk's ki last a couple more rounds by only doing a flurry on a successful stun, but that does lower the DPR for that round to below the baseline. The good news is...
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    D&D 5E Comparing Monk DPR

    The monk has a 65% chance to hit (60% regular hit and 5% critical hit), and with two attacks that raises the chance to hit at least once to 87.75%. The monk's chance to stun vs. a +5 Con save is 50%, so factoring in that he only has an 87.75% chance to hit that lowers the chance of hitting and...
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