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  1. Mort

    D&D 5E Counterspelling a ritual (spell).

    Seems pretty obvious, but thought I'd check if anyone thinks differently. Counterspell says "You attempt to interrupt a creature in the process of casting a spell..." So, it seems obvious that you can counterspell a ritual (spell) at any point from when the caster starts to just before the...
  2. Mort

    D&D 5E 9 Things "Pro" DMs Do That You shouldn't

    So in a bit of procrastination (also because I'm trying to help my 14 year old who's DMing for his D&D club and would much rather hear advise from a random YouTuber than me!), I happened on this video. And I think I agree with every point. Summed up they are, Pro DM's do this, you shouldn't: 1...
  3. Mort

    D&D 5E Which characters are the DPR (damage per round) leaders at your table(s)?

    In another thread @Hussar observed that in his experience in 5e, casters' (specifically casters that can put out big AoE such as wizards and sorcerers) overall damage output is higher than martials' overall damage output and that that's just a given. That has not been my experience. I've found...
  4. Mort

    D&D General Consequences of serious failure... other than death

    We often talk about death as the consequence of the PCs failing to stop the BBEG or the PCs failing their objective when 1 or more PCs die etc. - and that's the consequence. But, IMO, death of a PC isn't the most interesting consequence. Sure that PCs story is over, but the player introduces a...
  5. Mort

    D&D General What is your roll with your gaming group (or groups)

    Just curious to see whether people, on this board, mostly DM mostly play etc. And a quick search didn't reveal a similar question/poll. To clarify: If you are in multiple groups, consider them as a whole (so, for example, if you exclusively DM one group and exclusively play in another with both...
  6. Mort

    TSR Well, they've filed it....

    And it's even more clownshoes than I expected!
  7. Mort

    D&D General Bad gaming experiences and how they made you a better player/GM...

    I just recounted a truly bad gaming experience (in another thread) but, bad as it was, it helped with my GMing. I assume there are countless similar stories. So here's one of mine: One of my players had been itching to GM Shadowrun, and frankly I needed a break (running high level 3e weekly...
  8. Mort

    D&D 5E I reject your reality and substitute my own!

    So how many abilities actually allow a player to do this to the DM? I can think of 3 of the top of my head : 1. Portent - the obvious one that allows the diviner to stick in one of his rolls; 2. The lucky feat; 3. The urchin ability to take only half the time in navigating a city. Quite...
  9. Mort

    D&D 5E What rule(s) do you tend to ignore?

    Either because you don't want to be bothered with it, don't like it, or for whatever reason, what rule (s) do you generally just ignore? And why? 2 I can think of off hand for my group: I allow the shield master bonus attack at any time (only seen the feat once in many years and doing it this...
  10. Mort

    D&D 5E Primeval Awareness vs. Nondetection or Mind Blank

    Primeval Awareness detects the presence of aberrations, celestials, dragons, elementals, fey, fiends, and undead. Nondetection and Mind Blank block divination magic. RAW seems pretty obvious - Primeval Awareness is not listed as divination and is never even described as such - so should work...
  11. Mort

    D&D General Damage by class instead of by weapon-anyone tried this?

    As the title says. I'm just thinking about this - hadn't really thought about implementing it - but it has it's appeal. Something like: Wizard, Sorc, warlock: d4 cleric, rogue: d6 Martial other than fighter: d8 Fighter: d10 Note die type (and who's at that type) is a bit to completely...
  12. Mort

    D&D 5E Do you allow a spell to be identified before counterspelling?

    So, counterspell is coming up more and more in my group. I've been letting the spellcasters know the spell cast before counterspelling. But I'm thinking of stopping that. Basically they know a spell is cast, and they have to decide whether to counterspell before knowing it (This is per...
  13. Mort

    D&D 5E question on lower level spells in higher level slots

    My reading of the rules is that a lower level spell (say 1st level magic missile) upcast to a higher level slot (say 7th level) becomes that level of spell - the magic missile is treated as a 7th level spell in all respects - Including affecting a monster that's not affected by 6th and lower...
  14. Mort

    D&D General Common gaming clichés (and how to subvert them)

    Some D&D situations/tropes are so cliché that you want to groan/run away the moment you encounter them! With that in mind, how about listing out those situations/encounters but adding a twist that turns it from a cliché to a fun memorable experience. So list one (or more if you really want)...
  15. Mort

    D&D General Great and not so great setting specific sourebooks/modules

    I haven't seen a related thread (if there is one - please point me to it!) Just want some examples of setting specific sourcebooks or modules that you think fit the thread title. Sourcebooks/modules that do a great job of representing the setting - making you immediately want to play in that...
  16. Mort

    D&D General Typical procedure after character death?

    Per the thread title: What is your typical procedure after a character in the group has died? Does the player immediately roll up a new character and join right away or do they sit out until an "appropriate point?" (or something in between) Do players typically have backup characters? Do...
  17. Mort

    D&D General Best "out of the box" ready to run adventures/modules?

    There's a lively debate going on re: best adventures (well best 5e adventures), but I have a different question: What adventures/modules did you find to be the best/easiest to run straight of the box? As in least prep time, easiest to just pick up and run modules/adventures? I rarely run...
  18. Mort

    Option overload: ASI increased or feat for 8th level choice?

    I usually DM, but now I'm facing a bit of option overload as a player. Playing an eventually to be 8th level dex paladin oath of devotion. Human (variant) Stats (thanks to a generous 32 point buy): Str: 12 Dex: 18 Con: 12 Int: 10 Wis: 12.  Cha: 16 Feat: shield master (not optimal with the...
  19. Mort

    How often is counterspell used in your games?

    As the poll says. Just curious how prevalent counterspell actually is (obviously level 5+).
  20. Mort

    [5e] Rakshasas cannot be counterspelled (mostly)? Is that how you would play it

    The wording of counterspell seems to target the caster not the spell "You attempt to interrupt a creature in the process of casting a spell..." Jeremy Crawford has confirmed this. As such, Rakshasas would be immune to counterspelling (unless the counterspell was cast at 7th level+) This seems...
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