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    Worlds of Design: The Tyranny and Freedom of Player Agency

    This is a misunderstanding of agency: "The wider the field of choices, the harder to make those choices it becomes for the players. The rule system itself is a constraint on both player and GM agency... and it works because it reduces near-infinite choices to a manageable few." Agency isn't...
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    Worlds of Design: The Tyranny and Freedom of Player Agency

    “Player agency” refers to the player being allowed by the game to do things in the game that have real consequences to the long-term course, and especially the result, not just for succeeding or failing. Some campaigns offer a lot, some only a little. Are players just following the script or do...
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    Worlds of Design: The Many Shades of RPG Play

    I’m a categorizer and always have been. Categorization leads to illumination, but the danger in categorizing is that every play style might seem to fit only the extremes of each category. In this article, I try to categorize the various RPG styles of play in a logical manner. Picture courtesy...
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    Worlds of Design: A Time for Change

    J.R.R. Tolkien’s Lord of the Rings and Silmarilion set a fashion for fictional civilizations lasting many millennia without much technological or social change. This worked for the literature, but rarely makes sense for games. Photo courtesy of Pixabay. “It is all a matter of time scale. An...
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    Advice About Game Reviewing

    (I read a review at ENWorld that reminded me that many reviewers of games don’t entirely know what they’re doing! I reviewed games and related materials for Dragon and White Dwarf a long time ago, but almost never have the time to do so these days. I’ve modified a handout I created over the...
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    Advice About Game Reviewing

    (I read a review at ENWorld that reminded me that many reviewers of games don’t entirely know what they’re doing! I reviewed games and related materials for Dragon and White Dwarf a long time ago, but almost never have the time to do so these days. I’ve modified a handout I created over the...
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