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  1. MrZeddaPiras

    TSR Wizards of the Coast Requests Injunction Against NuTSR

    It is beyond me how, in an era where every silly IP that was famous for 10 minutes in the '80 is worth a Hollywood reboot, Hasbro managed to let Tsr and all those other tradermarks lapse.
  2. MrZeddaPiras

    All Aboard the Invisible Railroad!

    This is the way me and the people I knew used to DM all the time when I was a kid. Turns out players like it, and even kind of expect you to do it, as long as you make their characters look cool and incorporate pay-offs to their backstories in the game. Incidentally it's a style I came to...
  3. MrZeddaPiras

    D&D General The Rubber Band Effect

    Nostalgia is part of it, at least for some. But older editions of D&D are different enough they might as well be different games (different fantasy rpgs of course, but still). 5E did a remarkable job of putting all play styles under one roof, but it still lacks the openness of old-school D&D...
  4. MrZeddaPiras

    TSR TSR3 Throws In Towel, Rebrands Wonderfilled

    "History repeats itself, first as tragedy, then as farce."
  5. MrZeddaPiras

    TSR TSR Is Back.... Again!

    The theme park bit makes the whole operation look shady to me, for some reason.
  6. MrZeddaPiras

    Entromancy: The Orchite Age - A Review

    "Orchite" in my first language means "orchitis". Indeed, a game attuned with the zeitgeist 😅
  7. MrZeddaPiras

    The Origins of ‘Rule Zero’

    I think rule 0 has been interpreted in at least two very different ways: one is the "old-school" rule 0 where, since the rulesets are open and sketchy the GM needs to prioritize fairness and logic over strict rules application. The other is the more modern approach where the GM is a benevolent...
  8. MrZeddaPiras

    D&D Movie/TV D&D TV Show By John Wick Creator

    I think D&D-style fantasy is a whole genre waiting to happen, like the superheroes stuff of the last 20 years.
  9. MrZeddaPiras

    OD&D [BX/OSE] Spell Area of Effects?

    Hold person: I would say distance between the targets does not matter. Each must be within range and they must be a "group", whatever you decide that means. So I would say it can't be used against members of two different parties in a three-way combat, or perhaps if you have a fight with...
  10. MrZeddaPiras

    Talisman RPG: What Makes It Unique?

    I think a lot people played it wrong. You need to roll, move, do the thing and see what happens. If you do that it can be pretty fun and relaxing, and it's not even that long. If players stop to think, which is fairly useless in Talisman, the game drags and comes off as pretty unfair. That's my...
  11. MrZeddaPiras

    News Digest for the Week of November 20

    Got the Cyberpunk bundle just for the nostalgia value. The hair. Oh, the hair.
  12. MrZeddaPiras

    D&D General WotC’s Official Announcement About Diversity, Races, and D&D

    I'm not sure playing it like that is wise. I've always thought D&D had an implicit commentary on racism by stating that humans were all the same "race", while other fantasy races were actually born different. If they equate the different PC races to real world ethnicities, then we're left with a...
  13. MrZeddaPiras

    Star Trek: Strange New Worlds

    I don't think the Federation was ever portrayed as evil, in new Trek or old. They used to be portrayed as an effective, rational and enlightened organization. Now they're kind of... moody, I guess. That's a common narrative convention of Star Trek: the captain's chair is where a person can...
  14. MrZeddaPiras

    Star Trek: Strange New Worlds

    No, I did get that. But I was replying to another comment to say that Picard did not go to the planet to hire the kid nor did he hire him due to the kid’s devotion to him.
  15. MrZeddaPiras

    Star Trek: Strange New Worlds

    Actually, unless I completely misremember the episode, it's the other way around. Picard goes to that planet to hire a samurai nun, because they're the best fighters in the galaxy, and finds out the kid has not been adopted but instead trained to be a male nun samurai. Cue the absent father...
  16. MrZeddaPiras

    Star Trek: Strange New Worlds

    Yes, apologies, I just realized the term doesn't have much currency outside my home country. The narrative pact is defined as "an unspoken agreement by which the reader suspends partially and temporarily their critical faculties to accept as true a story they know to be largely fictitious."...
  17. MrZeddaPiras

    Star Trek: Strange New Worlds

    I'm sorry, I thought it was clear I don't like most choices they made in Picard and Disco. And that doesn't help my suspension of disbelief. But can we agree they are tonal changes? That Apollo's Temple and samurais for hire are not the same kind of thing? And I don't agree that Star Trek was...
  18. MrZeddaPiras

    Star Trek: Strange New Worlds

    I find out of place a whole bunch of things, I don't know why this one got picked on :sneaky: And again, I have no problems with melee weapons per se. It's the "let's go hire a samurai" idea I don't buy.
  19. MrZeddaPiras

    Star Trek: Strange New Worlds

    I'm not drawing any line. Stuff in Star Trek is weird, and some is awesome weird and some just bad, like Spock's Brain. But Picard travels to some planet for the sole purpose of hiring muscle for his mission, and that's someone who's good with a sword. In a setting where ray guns are the norm...
  20. MrZeddaPiras

    Star Trek: Strange New Worlds

    Eh, not really. The aesthetic changes don't bother me, though I don't love them either. But '90 Trek depicted the Klingons as a violent but functional society. These are fanatics and savages. So much so that that the human (and humane) solution to defeat them is to Same goes for the Romulans...