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  1. Lycurgon

    D&D 5E 5E Survivor - Subclasses (Part XV: The FINAL ROUND)

    Barbarian: Path of the Totem Warrior 48 +1=49 Not my favourite Barbarian but they are powerful, I do like them and I like playing Barbs. Bard: College of Lore 48 Cleric: Tempest Domain 32 Druid: Circle of the Shepherd 36 Fighter: Battle Master 48 Monk: Way of the Kensei 41 Paladin: Oath of the...
  2. Lycurgon

    D&D 5E 5E Survivor - Subclasses (Part XV: The FINAL ROUND)

    @DND_Reborn - doctorbadwolf voted before see so the votes were correct before your post. Barbarian: Path of the Totem Warrior 52 Bard: College of Lore 49 Cleric: Tempest Domain 35 + 1 = 36 my favourite subclass on this list. Druid: Circle of the Shepherd 40 Fighter: Battle Master 49 - 2 = 47...
  3. Lycurgon

    D&D 5E Are Kender considered Halflings for Racial Feats?

    You do you, houserule whatever you like. But the OP said their DM likes to stick to RAW and by RAW kender are not Gnomes.
  4. Lycurgon

    D&D 5E Are Kender considered Halflings for Racial Feats?

    They are not Gnomes and nothing in their traits suggests they should be treated as such. They were transformed from gnomes into kender but that doesn't make them still count as gnomes.
  5. Lycurgon

    D&D 5E 5E Survivor - Subclasses (Part XIV: Wizard)

    Abjuration 13 Conjuration 13 Divination 3 + 1 = 4 probably futile, but my Divination magic told me this outcome was likely. Can't actually have good subclasses win now can we? Enchantment 10 - 2 = 8 hopefully we can avoid having the worse subclasses winning. Your charms don't work on me...
  6. Lycurgon

    D&D 5E 5E Survivor - Subclasses (Part XIV: Wizard)

    Not all of us have bad taste.
  7. Lycurgon

    D&D 5E 5E Survivor - Subclasses (Part XIV: Wizard)

    Abjuration 11 Conjuration 13 Divination 14 + 1 = 15 The best of those left in the field Enchantment 13 - 2 = 11 Affecting people's minds is best left to those that are charismatic enough to talk their way out of trouble. Leave it to the bards. Transmutation 10
  8. Lycurgon

    D&D 5E 5E Survivor - Subclasses (Part XIV: Wizard)

    Abjuration 16 Conjuration 17 Divination 23 + 1 = 24 Enchantment 17 - 2 = 15 Transmutation 15 War Magic 10
  9. Lycurgon

    D&D 5E 5E Survivor - Subclasses (Part XIV: Wizard)

    Abjuration 23 Bladesinging 10 + 1 = 11 Only have to survive 2 more eliminations to make the top 5. You can do it! Conjuration 23 Divination 23 Enchantment 22 - 2 = 20 want to be charming? Better to be a Bard with the Cha to back it up. Transmutation 21 War Magic 21
  10. Lycurgon

    D&D 5E Are Kender considered Halflings for Racial Feats?

    Obsolescent means "becoming obsolete". So what I said is correct. Custom Lineage does not make them obsolete and it also doesn't contribute to racial feats "becoming obsolete". It doesn't make them any less relivant. Your views on RAW are not relivant to whether Racial Feats are becoming...
  11. Lycurgon

    D&D 5E Are Kender considered Halflings for Racial Feats?

    Custom Lineage doesn't make Racial feats obsolete. It is its own Lineage that doesn't count as any other race, so can't take any racial feats unless a DM houserules otherwise.
  12. Lycurgon

    D&D 5E 5E Survivor - Subclasses (Part XIV: Wizard)

    Abjuration 27 Bladesinging 18 + 1 = 19 Let's select the best wizard.* Conjuration 23 Divination 26 Enchantment 22 Necromancy 13 - 2 = 11 Looks like your undead armies can't save you now. Transmutation 27 War Magic 24 Anyway, please ignore this evidence, the Bladesinger is clearly the best...
  13. Lycurgon

    D&D 5E 5E Survivor - Subclasses (Part XIV: Wizard)

    Abjuration 29 Bladesinging 25 + 1 = 26 Conjuration 23 Divination 29 Enchantment 23 Necromancy 21 - 2 = 19 Runecrafter 8 Transmutation 25 War Magic 27
  14. Lycurgon

    D&D General anyone think that vancian magic is limited?

    Yes, vancian magic is quite limited. That is why I am glad that D&D dropped it and no longer uses "Fire and Forget" spellcasting. Having spell slots does not make the system Vancian, it is the memorise/prepare the spells you want and forget them each spell you cast. Want to cast a spell twice in...
  15. Lycurgon

    D&D 5E 5E Survivor - Subclasses (Part XIV: Wizard)

    Abjuration 27 Bladesinging 21 + 1 = 22 Conjuration 22 Divination 30 Enchantment 22 Illusion 11 - 2 = 9 I see through you BS Invention 18 Lore Mastery 8 Necromancy 21 Onomancy 6 Order of Scribes 10 Runecrafter 16 Transmutation 27 War Magic 28
  16. Lycurgon

    D&D 5E 5E Survivor - Subclasses (Part XIV: Wizard)

    Abjuration 27 Bladesinging 25 + 1 = 26 Conjuration 22 Divination 28 Enchantment 23 Graviturgy 11 Illusion 16 - 2 = 14 - I see through you. Next target to go down Invention 19 Lore Mastery 10 Necromancy 22 Onomancy 13 Order of Scribes 14 Runecrafter 19 Transmutation 26 War Magic 26
  17. Lycurgon

    D&D 5E 5E Survivor - Subclasses (Part XIV: Wizard)

    Abjuration 27 Bladesinging 28 + 1 = 29 still singing and swinging Chronurgy 6 Conjuration 23 Divination 31 Enchantment 23 Evocation 3 - 2 = 1 Setting it up for execution Graviturgy 14 Illusion 15 Invention 18 Lore Mastery 11 Necromancy 21 Onomancy 14 Order of Scribes 13 Runecrafter 20 Theurgy...
  18. Lycurgon

    D&D 5E 5E Survivor - Subclasses (Part XIV: Wizard)

    Abjuration 25 Bladesinging 22 + 1 = 23 Loved Bladesingers since 2e. Chronurgy 12 Conjuration 22 Divination 30 Enchantment 22 Evocation 17 - 2 = 15 Multiple reasons to vote against this one and none of them are that it is in the PHB. Graviturgy 15 Illusion 15 Invention 18 Lore Mastery 13...
  19. Lycurgon

    D&D 5E 5E Survivor - Subclasses (Part XIV: Wizard)

    That may be the only reason you can think of, but that doesn't make it so.
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